Geralt of Sanctuary

Bloodborne: Modders dig up unknown bosses again

bloodborne, bosses, dig, Modders, Unknown


With a release in 2015, the PS4 exclusive title Bloodborne is really getting on in the meantime. Still, modders are still digging up cool, never released game content.

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Already in the past there was much more talk after the release of the PS4 hit Bloodborne, because Dataminer found numerous references in the game files to boss opponents and content that had actually not made it into the final game version. In several cases, videos were also published on YouTube as a result. But if you thought that nothing new can now be found in the depths of the files, you will be deceived.

Almost five years after the original release, there are still fans who do not rest and continue digging in the files. And: A modder has now found what they want from the title of From Software.

Together with the community, another boss fight was subsequently restored, which does not exist in the final game. After the Great One Beast or Master Willem, which were all assembled from consoles with jailbreak and other tools from the file remnants, Loran Cleric is now also adding to this series.

The opponent known from the Chalice Dungeon was once intended as a boss opponent and the modders have also put together corresponding references to this specific variant. With the remaining AI elements in the file shoals, the boss fight could actually be started in this form, even if Loran Cleric cannot move in this form in the arena. There are video impressions for you.

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