It is true that Lords of the dead (2014) was no wonder, the title managed to appeal to a certain segment of the public looking for an ‘experience Dark souls“. And it is that comparisons are inevitable since the inspiration in the Miyazaki saga is undeniable. Its success was relevant enough to consider making it a second part trying to make up for the considerable shortcomings of the original title.
So, Lords of the Fallen 2 it was announced already in 2014 to leave in 2017, But there is no lack of development problems. Of challenge was in charge of the main development of this suite but CI games decided to do without their services. According to the company, they did not meet the minimum quality standards required and the work was arranged for internal studies. Development would resume in Hexworks , which is a new studio located in Barcelona and Bucharest that initially only had 25 staff (although that number may have grown in the meantime).
Lords of the Fallen 2 is CI Games’ “biggest project to date”
Now, finally, we could be close to some sort of reveal in the near future. Editor CI games today featured the official logo on Twitter and proclaimed it to be his “The biggest project to date”.
Along with the shift to dark fantasy, the sequel will have a combat system “completely revised” and will be “more difficult“.
All that’s left, for now, is the official game and details as well as a launch window that includes, of course, the new generation of consoles (Xbox Series S and Xbox Series X). We don’t know, at the moment, if there will be an adaptation for Xbox One so we will have to be attentive in the months to come for more details.