Josef Fares, director ofA way out, believes the success of his title is incomprehensible. And that despite the doubts of the producers when presenting his idea. In a recent interview with IGN, he talks about the difficulty he had in selling his idea of a collaborative storytelling game. “If I believe in something, nobody can stop me. Obviously nobody [ne] believed [à A Way Out]Even EA didn’t think this would sell, but they believed in me. I didn’t care. I said to myself “it will be done”.
It is clear that Fares did well to continue to believe in his project, as no fewer than 3.5 million units were sold. He explains that it’s something incredible for a team of 30 to 35 people. His bet on a title that can only be played in collaboration has paid off.
This allowed Hazelight Studios to calmly approach the development of their new production: It takes two. The game will have an easier and more fantastic mood. It will be a married couple on the verge of divorce who will transform into dolls and will have to cooperate to survive. The action will be faster and more platform-oriented. The title will be released on March 26, 2021 on PC, Xbox One, and Xbox Series. We’ll give you the trailer so you can wait.
A way out, It is now still available in Game Pass.



