Halo Infinite is almost ready, all that remains is to polish it

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Halo Infinite is almost ready, all that remains is to polish it

Halo, Infinite, Polish, ready, remains

343 Industries had promised news every month. 343 Industries kept its word for January and offered the first Inside Infinite of 2021 Halo waypoint. With a few good things to learn for the next Master Chief adventure.


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For this first “episode” of a date night on the last Thursday of each month, the article focuses on the sandpit portion of Halo Infinite – vehicles, equipment, weapons and objects the player can interact with and the systems connected to the player. The sandbox team is working hard to fine-tune the content, which is 90% complete.

Quinn DelHoyo, sandpit designer, explains:

The team is very busy. We have everyone fixing bugs in our startup content, and exciting efforts are being made for future updates – like new vehicles, new gear, etc. % to get 100% start quality. We’re doing our best to fix the bugs and customize our toys to look great as we get closer to the launch (and the public tests before that). Additionally, we take the time to evaluate the visuals of certain items in the sandbox and ensure they look the way the art directors intended. As a result, some elements of the sandbox we showed earlier may be revised here and there when you see them again.

The lengthy interview with members of the development team also sheds light on the controversy, the potential of which we would not have seen before, conspicuously hidden features, teases an undisclosed vehicle and is reminiscent of the bulldog, the pump that is not too powerful but still a little. But not too much, because you have to follow certain rules. For the next month, Inside Infinite will be talking about creating Zeta Halo.

Halo Infinite will be coming to Xbox Series X in Fall 2021 | S be available.

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