Ghosts’n Goblins resurrection review

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Ghosts’n Goblins resurrection review

Ghostsn, Goblins, resurrection, Review

The game casts spells. A very special spell. It is difficult when they come, and they have to be punished in the challenge, cruel and unforgiving. But I still like it. This is not just difficult. It has a view on difficulties. It makes its terrible degree first intoxicating, then exciting.

You now know Ghosts’n Goblins. A 2D action platform with a horrible atmosphere. You know that the series scrolls through the darkness of the night. The creeping and trembling of the monster rising from its graveyard. You are a knight, both powerful and sophisticated, the most important blow is to make your armor fall off, making you unable to wear underwear. It’s a Gothic world, with devils and skeletons, but it’s also quietly interesting: that underwear, and the big hand from the sky grabs you, your fist is kneeling and running. There are some fascinating and comical, somehow, very few Energy is converted into useful speed.

I love this world. It is so pathetic, but extremely creative. Even before you set out to solve the difficulties, please take a closer look and listen: the classic video game graveyard, yawning, dancing, and Addams Family accompaniment on the soundtrack. Outside the cemetery is the Crystal Palace or ice? The dragon rode in the clouds, bent over and circled, jumping from one beast to another. When you pass through the devil’s intestinal cavity surrounded by razor teeth instead of waving fluff, there will be a little bowel movement, a little squirm. Around you: vampire bats! Hungry caterpillar! The clown skeleton! All of these are presented in the artistic style that caused the initial controversy, but the result is very beautiful, in fact, everyone you meet has gathered many bumps, bumps, and everyone is thin, almost hanging on the string. on. The rich dark color is reminiscent of folk prints or those painted Russian boxes with secrets hidden inside. Only under the shining of the moon, this is the perfect style for a terrible lifestyle.

Venture out. Resurrection is like a circle of victory. At least in the early days, you can choose the level you want to solve from a pair, but they are all full of precise horror, full of secret challenges, hidden treasures and nasty surprises. Then things narrowed down. Keep doing short activities for several hours until you realize that this is actually a mastery of skills-run these levels on higher difficulty until you feel that you can take on everything, unlock the alternative version, and reach the point where you can defeat your opponent Chang Fei Boss When calling the dentist.

Yes, it is difficult. Interestingly. It piles up on terror in a way that makes you shrug your shoulders and then interact with them, because it’s all too unreasonable. You will hear developers laugh at their guts. Once, when I decided to cut the stairs into small sections, and then move them up and down some sections, I ran up to a very high staircase to fight against some ancient evil. Another time, when I was fighting the boss, the game decided that the ground should collapse, I should jump from one rock to another, or fall into lava. Another time, the hill I was on was not a hill at all. In another place, creeping plants grew out of the earth and stopped me, while their flowering heads spit out a lump of pulp at me.

Then there are some weapon boxes that may bring you a lot of benefits, or may bring you a lot of useless things. The first time I fought the fly swatter boss, I only had a bright blue alcoholic drink to throw at him. Although it was good for arson, I had to fight a boss who didn’t spend much time on the ground. . Once, I was riding a dragon and found myself very much like rotting cabbage. I did what I had to.

In other words, there are discounts. This is what I really like about this Ghost’n Goblins. Regardless of your technical level, it hopes you can enjoy it. It hopes to balance the purity and evil of what the hardcore wants in a more relaxed environment. In this environment, you can be reborn, know exactly where you stand after death, and where you continue to rebirth from each death until Until the final credit diminishes. And setting!

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Even if it’s a bit too polite, there are other options. The scattered bees hidden in each level unlock skills on a weird tree, and you can piece their differences together, allowing you to switch between casting lightning (say) and creating your own ghost version , To fight side by side with oneself, thus turning oneself into a boulder. You can use these skills with standard weapons, but only if you can find a cashable bee, which is tricky. And it’s only tricky if you press the button long enough to activate each spell without causing damage to it. Balance!

The resurrection is full of these things. With secrets and equipment, and a decent local cooperation mode, one of the players is a protective illusion. It reminds me: I have always liked the Ghosts’n Goblins series because it is such a beautiful video game. It is full of things that feel like classic elements. That delicate organ improvisation, in a basketball game, the drama dreads the encounter with Sirius. After death, the neat pile of bones makes you rattle. This is a monument to your hard work. What surprises me here is that this game manages to balance the needs of professional audiences with the continuous improvement of those who are willing to opportunity like me. Somehow, no one gets shorter.

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