Mercenary Is the mode opened in the following modes Resident Evil Village After completing the main campaign. It can be unlocked by spending 10 CP from Extra Content Shop, and it is a single challenge mode.Rewards: Earn points for killing enemies on time, and comes with a series of rewards ability Features unique to this mode.
Most abilities are available immediately, but only a few-including very popular ones Magic Magazine —Added some unlocking requirements.
In this guide, we will introduce the functions of “mercenaries”, how to use them and how to unlock truly outstanding skills.
How to use skills in “Resident Evil Village”: Mercenaries
When playing “The Mercenary”, you will notice floating spheres around each stage.The yellow sphere adds extra time to the stage, while The blue ball contains abilities.
In order to acquire and equip a certain ability, you only need to enter the range and press the interactive button when prompted. Then, you can choose three random abilities to activate.
If the same ability appears more than once on a stage, it can be equipped multiple times. Effects will stack, The function may be very powerful. There is no limit to how many abilities you can have at a time, so when you find a blue sphere nearby, there is almost no need to suppress it.
All the abilities you picked up will remain between different areas of the same game. However, when starting a new game, you will not keep any of them.
Magic Magazine | How to get locked skills in “Resident Evil Village: Mercenaries”
Although most of the features in “The Mercenary” are available from the beginning, there are four features that require additional steps to unlock.
You need to get a S grade or above In each of the four stages of the first part Magic Magazine, carried out, Lightning speed, with Authentic To the random pool of abilities you find in the sphere.
Resident Evil Village: Mercenaries-Ability List
Ability name | Ability type | influences | Unlock requirements |
---|---|---|---|
agile | agile | The speed increases. | not any |
Assassination Charge | agile | When the cutter is installed, the moving speed increases. | not any |
Lightning speed | agile | The movement speed is greatly increased, but the damage received is also increased. | Complete the’factory (I)’ stage with S or higher |
Corpse burner | Enemy debuff | When enemies are defeated by guns, they are likely to explode. | not any |
Slow motion | Enemy debuff | The enemy’s movement is reduced. | not any |
All brown | attack | Attack increased, but speed decreased. | not any |
Steal | attack | When the enemy’s health is full, the initial attack will cause more damage. | not any |
carried out | attack | When the enemy’s health is below 30%, the attack will greatly increase. | Complete the “Castle (I)” stage with a grade of S or higher |
Fickle shooter | attack | When switching between enemies, the attack will increase. | not any |
fighter | attack | Melee attacks cause more damage. | not any |
Brainless | attack | Headshots cause more damage. | not any |
Out of reach | attack | Long-range attacks cause more damage. | not any |
Adrenaline | stand by | When attacking with a gun, HP will recover slightly. | not any |
Creepy foodie | stand by | Recover a little HP after defeating the enemy. | not any |
health | stand by | Maximum health increased. | not any |
Super guard | stand by | No longer take damage while guarding. | not any |
Thick-skinned | stand by | Damage received is reduced. | not any |
Sword Master | arms | The damage of the knife is increased by five times. | not any |
Pistol master | arms | The pistol caused more damage. | not any |
Master Shotgun | arms | Shotguns cause more damage. | not any |
Magic Magazine | arms | The ammunition capacity is doubled. | Complete the’The Village (I)’ stage with S or higher |
Authentic | arms | The attack strength of the knife is 10 times that of the latter, but the damage of other weapons is greatly reduced. | Complete the “Crazy Country (I)” stage with a grade of S or higher |
Recommend ability
The abilities you find in the sphere are random, so there is a limit to how far you can plan character construction. And, as we have already pointed out, even if none of the features provided are particularly encouraging, there is no reason to ignore the sphere.
However, if you have a choice, we recommend that you always prioritize Magic Magazine with carried out Unlock when they appear once. Unlike the other two unlockable functions, there is no bargaining when equipping these two functions. They respectively allow you to stack ammunition capacity and fatal damage indefinitely without any disadvantages.
If you are eager to unlock the “Mercenary” mode, you need to start from scratch, so check out Part 1 of our guide to complete the “Resident Evil Village”.
Or, if you want to get more information about the game as a whole, please read our review.