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Stephany Nunneley
Wednesday, January 22, 2020, GMT
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In addition to the extra uninstall slots and crosses, today's Call of Duty: Modern Warfare update includes many fixes.
As we told you before, today updated to Call of Duty: Modern Warfare Included above, and fixed player conflicts and changed playlists.
Speaking of the latter, the team added Aniah Palace to the rotation.
You can see the full patch notes for today's update below.
Call of Duty: Modern Warfare January 22 Patch Notes
what is new
- Playlist update: Added "Capture flag and shoot spaceship (remove 24/7 shooting house") playlist. We also added Aniyah Palace to re-spin
- 5 additional loading slots
- New weapon-Cross. Unlock by using the Marksman Rifle with Reflective Glasses to get 5 kills in 25 different matches.
general
- In some cases, players may bump into an invisible kill trigger in the bushes, which will cause them to die immediately when approaching the flag of the port. This issue has been resolved.
- Fixed Aniyah Palace's cross-border attack
- As we deal with some errors, temporarily move Krovnik Farmland out of rotation
- Fixed a bug that could lock the PC player's FOV at 60 until respawned in a ground war
- Even if you get a "Standing Together" call ing card by default (3 wins in Team Deathmatch). It has been adjusted to "redeem" a calling card.
- The daily challenge to get "10 Claymore Kills" is to grant a "single shot" spray, which is unlocked by default. It has been adjusted to a "soft service" spray.
- Addressed an issue where the playlist filter would not switch game modes even if multiple modes were selected
- Adjusted the damage threshold for the "Get X Kills on Injury" challenge to make it easier to obtain
- Various off-map bug fixes
- Fixed some graphical errors that may appear on the ground war map
- Infected: Fixed a bug where Nuke effects and audio would be interrupted and overlap the final kill camera if the final survivor summoned
- Fixed an issue where the "Recent Players" list displayed incorrectly on Xbox
- Fixed a bug that allowed players to capture hard spots in hotels in St. Petrograd
- Tweaked the oldest item first
- Fixed a bug where voice chat settings would be reset after hard closing the application
- Fixed a bug that allowed players to collide. The issue has been resolved
- When taxiing, players can no longer cancel their recovery status, but will always have a standard firing delay (visually the player will still react)
- At the time of shipment, players can set up care packs at spawn points, which will cause players to die immediately when spawning these points. This issue has been resolved.
- Fixed an issue where the analog stick of the Elite Xbox One controller bounced slightly
- Fixed a bug that could make players invincible
- Fixed some advanced advanced flags not showing correct rarity
- Fixed an issue where operator missions would be locked despite having the correct combat pass level
Field upgrade
- Fixed a bug where field upgrades using “Power Failure Rounds” in empty C4 slots would cause C4 detonators to appear before reloading the “Power Failure Rounds”
- Fixed a bug that allowed players to reach unexpected locations when manipulating weapon drop field upgrades
- Fixed a bug where a reconnaissance drone could fly to a geographic area if C4 was dropped on a reconnaissance drone
- Fixed stopping power rounds not applying the correct damage boost to headshots
Trophy system
- Increased protection radius
- Reduced damage from radius and trophy explosions
- Fixed a bug where the third explosion would not trigger explosion damage and effects
Killstreaks
- Fixed a bug that allowed cruise missiles to kill players when the ship was out of bounds
Weapons
- Fixed a bug where the 1911 pistol could not display a 1mW laser in the Gunsmith menu
- M4A1 Blueprint “OG” ADS position moves forward; view model or gun moves forward relative to camera or player's eye position, reducing sight
- Changed the magazine capacity of the RAM-7 expansion magazine from 45 to 50.
- Increased bullet penetration of MK2 carbine
- FN Scar-17 initial recoil reduced horizontal recoil
- Changed the display of stock statistics to make them more consistent with other attachments (this is only for charts, not actual statistics)
Call of Duty Alliance
- Dominance: The mark must be neutralized before recapture. Settings for neutral and timing can now be used in settings
- Reduces the charging time of the Trophy System
- Damage to Headshot Multiplier has been fixed; Torso and Headshot are now the same
- Eliminates lightweight boost and reduces charging time in "quiet"
COD caster
- Reworked minimap visuals (removed outside map background, removed minimap frame)
- Improved readability of killfeed and nameplate colors
- Improved the quality of the colored arrows displayed below the player when using an aerial camera
- Data viewing has been temporarily removed
personal computer
- Adjusted various parts of the Battle Pass UI to better support higher aspect ratios
- Fixed sound issues on support helmets
- Several fixes prevent crashes and improve stability