More news has emerged from Horizon Forbidden West since its production, with a novelty that may shake the fandom of this work.
According to an interview for the GameInformer portal, Guerrilla Games have conducted most of the tests of the game using the PlayStation 4. Despite the brand-new release of its successor, the studio’s headquarters have been optimizing details since the fourth generation from the Sony family.
The reasoning for this, according to director Mathijs de Jonge, has to do with the fact that the water rendering techniques of the PS5 are different from those of the PS4, leading them to focus on taking the gameplay to the highest level on this console, with details specific that will only be available in this version. Although he later praised the conditions of the white console and the possibilities it will offer the game in its development, the bomb had already fallen.
Protecting premieres
Although the intention of people like Jim Ryan is to optimize everything to the limit and that the past is completely discarded, Sony is colliding with the reality of the premiere of PlayStation 5.
Almost 8 months after its launch on the market, it is still highly difficult to find PS5 consoles in the formal market, having to fall back on resellers or promotions of dubious origin. If you add to this one of the main lessons of the premiere of Cyberpunk 2077 (making the game playable on the platforms that more people have), this approach makes sense.
Retired Sony staff members mentioned that the PlayStation 4 still had some fuel left in the tank, but the intentions from the corporate branch were to increase the presence of PS5 at any cost. But this change in circumstances completely affected these intentions, so we will see this direction they took in Horizon Forbidden West in other works.