Hunting is not for everyone. The world of Monster Hunter has countless creatures that are specially created for Pokémon-type games, so Stories derivative products feel like trying to provide a more friendly alternative, from cute anime-style character design to the core of the series. Monster Hunter Stories The idea that monsters can become friends rather than enemies was put forward.
From the very beginning, you can see that Monster Hunter Stories 2 has not deviated too far from its predecessor-you can design your own character, and after a strange incident in your hometown, he starts to be trained as a rider. Navirou, the cat in the first game, once again announced that he was your navigator. You left, presumably to understand what it means to be a rider, a friend of monsters instead of their hunter.
If you haven’t played the first game yet, don’t worry-although there are references and recurring characters, you won’t miss much context. In general, Monster Hunter Stories 2 is very similar to the first Stories game. Your silent hero, just like in the original Monster Hunter game, is intended to be an avatar-in a game series, fighting monsters for fun is enough, but like its predecessor, Monster Hunter Story 2 It takes a long time to come up with any reason to explain why you are doing what you are doing, or why it must be you; if you want, it has no convenient excuses for Pokémon, that is, fighting and collecting monsters are the ultimate goals. It is the way to master.
The overall story should be about your rider and the dangerous Rathalos, but in reality it is just a series of tasks, solved by going somewhere and knocking monsters on the head. Because this is a Japanese-style role-playing game, everyone feels very sorry for doing that, but you still do it, and you get a nice new hammer from the monsters you kill.
This does not prevent Monster Hunter Stories 2 from triggering the same process as the Monster Hunter game. Whenever you encounter a free-roaming monster on your way through the beautiful biome of the game, you will automatically enter a turn-based battle. Here, you fight side by side with your monster and a “battle partner”, usually a local friend of the biome you are visiting, and help you well-Monster Hunter Stories 2 doesn’t really bother the why and how.
In combat, you can choose from three different types of attacks-power, speed, or technique. If the opponent’s monster telegram intentionally attacks you, you must choose the correct anti-rock-paper-scissors pattern to avoid being hit and causing damage at the same time. Each monster, in turn, your own monster (localized as “Monstie” to distinguish between the two), has a main attack type and an element, you have to guess at the first time you face them to succeed in the counter .
When encountering a new monster for the first time, it can be interesting to figure out the attack mode, especially since each battle has multiple stages, where the mode can be changed. In addition, the weapon you choose can affect general monsters and their different body parts. The key to the whole system is that once you spot a monster, that’s it, it won’t surprise you anymore because the system is not flexible. There are not many types of monsters in the biome, so you will often do the same thing. It is better if the battle does not last for a long time. You can speed up the battles and eventually even solve them instantly, but both of these feel like acknowledgments of too long and lack of variety.
But fighting, like the rest of the game, looks amazingThey are active through speed lines, powerful attack effects, and very interesting special attacks between Monsties and riders (called kinship skills). These things are great, the animations are good and exciting, this is a way for the game to use its greatest power-monsters!
If everyone agrees with one thing about Monster Hunters, it’s Monster Reign, so it’s very interesting to collect them and fight them in battle just to see what they can do. I can’t exaggerate how loving they are in general-when you ride them in the open, each Monstie has a different movement pattern, when you cross the plane with them, except for your Monstie’s stomping and The crunch of grass under my feet.
Because Monsties are so interesting, you will want to spend a lot of time collecting and raising them. You can find eggs by entering monster lairs all over the world, or help the monster to retreat after a battle and take you to its lair.
Like I am sorry to the virtual monster mother, stealing eggs is really fun. From finding one with a new pattern, telling you that there will be a monster in it that you haven’t collected, to the neat hatching animation, I have had enough. If you really want to go deeper, you can spend a lot of time fine-tuning Monstie’s genes by using special items, and singing repeated Monsties to transfer their genes to other places-of course, you are very sorry for that. Regular combat does not require this kind of effort, but multiplayer combat is possible, as are optional, difficult sub-task combat. In addition, it is equally frightening for monsters portrayed as friends at best and monsters that can only be killed if you have no choice at worst. Seeing the blacksmith’s shop will free you from the thrill of new monsters. The purchased parts also appear here.
It feels weird to say that the best part of Monster Hunter Story 2 is the ones closest to the main game, but the strange thing I see is that the power of MHS 2 is how I don’t mind its lack of story. I think Capcom knows this-what has been announced for this game in the next few months has nothing to do with the actual story-it is an additional monster from Monster Hunter Rise, which can both fight and cooperate with, so for this The same is true for this game, monster hunting is a very important attraction.
This story may be nothing to write about, but not everyone likes the original Monster Hunter gameplay. Those people will probably find what they want here-I know I did it. MHS 2 is a warm and kind game with interesting character design, fascinating dubbing and some beautiful scenery. Even if things get bad, I want to continue to meet new Monsties and visit old and new friends.