We have to talk about shooters, especially the multiplayer shooters. Because while Battle Royale is now groaning under obvious signs of fatigue, new ideas are nowhere in sight. Even the widely heralded Battlefield 2042 portal sandbox sounds more like a remix of something familiar than a revolution.
But this creative dry season doesn’t have to be a problem.
There are shooters on the game market that cater to just about every taste, from Call of Duty: Warzone to Valorant and Hunt: Showdown to more realistic representatives such as ARMA 3 or Insurgency.
Dimitry Halley, Petra Schmitz and Philipp Elsner therefore take stock: What about the shooter genre – and where is it headed? Do we have to say goodbye to reliving the one big shooter revolution?
At least it looks like it. Small-scale innovation will of course continue to exist – driven by indie teams from which the »big ones« can still learn a lot.
Ubisoft has copied too much from XDefiant, which has copied almost all shooter trends that are currently out there. But that too is the expression of a creative crisis: If you don’t have any new ideas, you throw the old ones into the blender instead.
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