Tencent is the largest games company in the world, and the Chinese tech giant made just under 25 billion dollars in 2020 with online and, above all, mobile games.
For comparison: Electronic Arts has annual sales of 4.7 billion dollars, Activison-Blizzard 6.7 billion dollars.
And Tencent continues to grow by acquiring stakes in more and more companies outside of China or taking them over completely – most recently, for example, the Europe developer Yager.
Tencent also has a majority stake in companies such as
They have invested in Epic Games, Activision-Blizzard, Ubisoft, Paradox Entertainment, Frontier Developments and dozens of other game manufacturers – a complete list is beyond the scope of this article.
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Tencent already dominates the Chinese game market, and now they want to expand abroad more and more, and half of all Tencent players should be based outside of China in the future.
In short: Tencent is reaching for world domination of games.
But there are also new obstacles. Some abroad, some on the home market. Because not only the Chinese government is confronting the previously loyal company with new hurdles.
In the podcast, Michael Graf discusses how things are going at Tencent and where they are headed with Human Nagafi, management consultant at 1789 Innovations and podcasters Corporate Therapy.
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