I’ve never been able to just jump into a game and just pick the play style or class that sounds funniest. I always think about myself and itches me to try something different. All class-based games pose this type of problem to me. MMOs usually require players to start over each time they want to try a different style of play, which adds limitations that only compound my analytical paralysis. but Final Fantasy 14th It feels like it’s made for fiddly, indecisive players like me.
In World of Warcraft, I am known as “altoholic”, a negative reference to a far more serious condition. Altholics like me play multiple characters and immerse themselves in different styles of play. It’s a lot of work for little money: after playing Impressive For almost a decade, I’ve only used a handful of classes in raids, even though all 12 were at max level.
To like as multiple classes in games. to play World of Warcraft, I need more than one character. Each character is just a warlock, warrior, paladin, etc. If I want to play a different class, I need a brand new level 1 hero. As someone who really likes leveling up in an MMO, I’m usually fine with that. But it does mean I have to grind for gold, reputation, and other annoyances on an individual character basis.
Final Fantasy 14th changes that completely. The game currently offers 17 “jobs” (the Final Fantasy word for class) and one limited job that cannot reach the maximum level. The upcoming End converter The expansion will create two new jobs by the end of this year, a total of around 19½. And I can play them all without ever signing up for a new character.
All I have to do is take up a quest and switch my weapon and all of my skills will change. Almost every job has its own independent level, but that means that at some point I’ll have a single character who can refuel, heal, and deal damage – all accessible with a simple change of gear without ever having to repeat story quests.
For someone like me who loves having options and trying new styles of play, I can work my way through multitasking Final Fantasy 14. If I want to do a dungeon to build my low level Dragoon, I can get in a 30 minute queue and then continue doing quests on my summoner. If a low level friend wants to level up, I can switch to a class I barely touched and we can play together.
The ease and convenience of changing classes in Final Fantasy 14 makes other MMOs look archaic in comparison. I’m not sure I’ll ever get over how good it feels to quickly switch from my main wizard to a tank that I’m leveling just for a faster wait or more experience.
Freedom isn’t the only thing that keeps me in Eorzea, but it helps to settle in Final Fantasy 14 as one of the friendliest MMOs out there.