Far Cry 6 Analysis – Experience the revolution between bullets and Latin rhythm

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Far Cry 6 Analysis – Experience the revolution between bullets and Latin rhythm

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The Caribbean island of Far Cry 6 needs a leader to lead the revolt. Will you be the chosen one?

Latin rhythms, dictatorships and viviro. This is the cocktail that we will meet in Yara, the island of Havana which will be our destination in Far Cry 6. Whether you are a franchise lover of Ubisoft, or new to this type of game, you will find fun in every corner of the map. And it is that the madness and the activities that await us are not at odds with our goal of leading a revolution. Ready to beat the president?

And again, start again

Much has been said if this new iteration of the acclaimed series is going to be a turning point from what has been seen before, well … it has to be said that it isn’t. This doesn’t mean the game is bad or boring. For me, it’s quite the opposite. Far Cry 6 harnesses the activities and challenges we will be able to achieve across the Caribbean Island like never before. A constant waste of action that we can perform from land, sea or air; with companions or alone, and in secret or entering the camps with the beast. Everything is allowed as long as we fulfill the missions entrusted to us as an active member of the Resistance.

People of Yara, prepare for the revolution

We will play Dani Rojas, a revolutionary who, for various reasons, wants to stand up to Antón Castillo, the villain on duty and head of Yara. Of course, this dictator is not pulling the strings alone, but will have several commanders at the head three specific island regions. As happened in Far cry 5 With Jacob Seed, we will first have to deal with the threat of these henchmen who control every area of ​​the map and then attack the castle itself. But before you can have that final showdown, you’ll need to prepare well.

Deja-Vú of happiness

In the playable, Anyone who has played the previous episodes of the series will feel right at home. We will have to collect materials to improve our weapons, infiltrate the different enemy camps to dominate areas and level up for more help. Does this mean the game is bad? For nothing. I personally enjoyed Far Cry 6 very much, and although I do not find any revolution in its mechanics (pun intended) we continue to have many activities and ways to entertain ourselves among these idyllic places.

Sure, Some of these activities detract somewhat from the seriousness offered by the villain on duty, Antón Castillo. For the first time in a long time, the “villain” is not a mad fanatic who leaves macabre-comic connotations to the spectator who sees the sequence. Our antithesis wants to do things right, and shows himself a cruel dictator from head to toe, but without riot or seasoned madness. This factor that was instilled in us from the first presentation trailer clashes with the real mechanics of the game, being all very frantic, crazy and sometimes incongruous. Without going any further, after reaching the main island, we can take control of an enemy tank. Factors which are undoubtedly funny, but which take away from the credibility of the story. Although… is anyone playing Far Cry for the story?

Stealth mode with bow or beast with submachine gun in hand?

A bad job at fire It can spoil the rest of the facets of a game, and Ubisoft has managed to respond very well with the saga. Far Cry 6 has impeccable aiming and weapon handling. Everything is very fluid, with a system of aim and fluidity that few FPS have. Whatever weapon you use, you will soon learn to wield it with ease. And if it costs you, nothing happens, since you can almost everything.

May be one of the things that has evolved the most has been the making and improvement of our weapons. Far Cry 6 allows us to customize each weapon, not only choosing the sight, magazine type or silencer from any that exist, but also We can even select the type of bullet the service rifle will carry. I must make special mention of Supreme, the backpack that you wear on your back and will provide special attacks when the bar is loaded. Another sign of madness that languishes the realism of the game, even if it gives it a very funny little point of action. Thanks to this special backpack, we can fire guided missiles, launch EMP attacks or drop poison in our region, among other abilities.

Another crazy far cry 6 frenzy .. but this time it’s a friend

If despite being loaded to the teeth with everything I explained, our foray into Yara is uphill, nothing happens. Ubisoft has included a cooperative mode in its story so that the fun is doubled thanks to a friend. Of course, the second player will be the guest, so he will visit our world (with our respective progression in the plot) without the possibility that he can advance in the plot, or unlock the camps or other activities carried out. That if, at least the materials and experiences acquired will be stored.

It may not be used much in campaign mode (except for playing goat with a friend), and where it has its reason for existing and is most relevant is in the Special operations. I couldn’t go online with anyone due to bugs in the game, but I guess it will be a very favorable type of mission to play in company.

This screen is the PUMP

For those who don’t know, Far Cry 6 Special Operations summons us to other areas outside the island where we will have to recover a bomb hidden and protected by the enemy. Stealing it won’t be a problem, but Keeping it cold before it explodes from overheating will be our reason for being tense. We will have to return to the point of extraction, trying to stop in any area with water that lowers the temperature level of the pump, and this includes faucets, fountains, sprinklers or anything that refreshes our special package.

This is why the cooperative function becomes so interesting in this type of mission, where one has the bomb and the other makes his way through the enemy ranks. They are Long activities which, beyond the reward they bring, offer a pleasure (and a difficulty) more attractive than the rest.

Immerse yourself in the culture of the locals

Ubisoft knows perfectly at this stage of the game how to recreate its games so that they are immersive for the userRiver. We appreciated it in the last installments of Assassin’s Creed, in the filming of Rainbow Six: Siege and Far Cry, it is not far behind. Small towns, their inhabitants, the fauna that surrounds us, their mountains, their roads and highways … Everything has a twist that makes us teleport to one of the Caribbean islands that actually exist.

The visual section that the game distills also helps, with spectacular and colorful landscapes. The lighting is also appreciable, and our night descents will be well appreciated for the good visibility that we will have for the good work of the company. Even NPCs have also been improved, with a slightly higher AI than that experienced in the previous installment … although it still lags behind other shooters.

Until the promenade dries up

But where I really notice a leap that usually seems to go unnoticed is its soundtrack. The work that is in the OST of the title in laudable, with a good handful of themes adapted to the game or directly composed for the occasion. We could already taste it in Far Cry 5, but here the study is repeated much more, entering directly or indirectly in the skin of the situation.

As for the language, we can rest easy. You don’t have to do pirouettes, region changes and that kind of frills anymore. Ubisoft was able to solve the problem a few days after launching the game and among the options we can download a language pack where we can find Latin Spanish. Nothing more practical and successful due to the nature of Far Cry 6 itself.

Conclusion of Far Cry 6

Ubisoft continues to build on this long-standing franchise, with a particular environment. The Caribbean island of Yara hides a “more and better” manual, with all the good and bad that comes with it. We will have vast regions to explore full of activities, enemy camps and situations of total action or extreme comedy thanks to our companions.

Many people have called this episode revolutionary, but other than the context of the title itself, I don’t see such a revolution. Graphical improvement compared to Far Cry 5, the shooter is still splendid, the AI ​​does not make as many “blunders” and the cooperative mode is more attractive than other times. This should be more than enough to visit the island and find a way to defeat Antón Castillo while we take advantage of the secondary objectives that we find. Ready to free your people from oppression?

Far cry 6

$ 69.99

Far cry 6

Advantages

  • Happy island recreation
  • Exquisite weapon set
  • Lots of activities but they don’t saturate

The inconvenients

  • The AI ​​is still a little … lacking
  • Second player does not keep campaign progress in co-op
  • For some, this may not be original compared to previous deliveries


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