News business Fortnite: Epic Games offers a new studio before the music!
Epic Games has long announced plans for further expansion. By using the Epic Games Store, of course, initially through the further development of the game engines and through the purchase of studios.
After this acquired Mediatonic and thus Psyonix (Rocket League) or even ArtStation, Epic Games just announced the takeover of Harmonix Music Systems Studios, the studio to which we owe FUSER, Rock Band or Dance Central and which contributed to the success of Guitar Hero. According to a release available on the studio’s official website, this is an acquisition has no influence on ongoing projects this is the successor to Rock Band 4 and the support of FUSER.
The thing that the studio points out becomes more interesting his job will now be to create musical adventures and gameplay for Fortnite. The Battle Royale, which already organizes concerts on a regular basis, will obviously be even more interested in music. Of course we don’t yet know how all of this can be implemented, but the studio, in business for 26 yearssays he’s very excited.
Great news for the Harmonix team today as it has just announced that we are joining the Epic Games family. It’s a monumental day for the team that would not have been possible without your years of support. Many thanks to our fans! Over the past 26 years we have endeavored to redefine the way people experience and interact with music.
From the beginnings of The Ax to Guitar Hero, Rock Band, Dance Central, our titles VR, FUSER and everything in between, we’ve endeavored to redefine musical play. Now we’re going to be working with Epic to re-question expectations as we bring our music experience to the Metaverse, and we couldn’t be more excited.
Epic obviously communicated in this buyback, by“Alain Tascan”, Vice President of Game Development at Epic Games:
Music is already bringing millions of players to Fortnite through our emotes, concerts and other events. Together with the Harmonix team we will transform the music experience of the players from passive listening to active participation.
- Sources: Epic Games / Harmonix
By MalloDelic, Journalist igamesnews.com
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