We told you last week that the Xbox Backward Compatibility Program had reached its limits. The final paint job of tracks will be the last to integrate the service. Some gamers naturally wondered what about other features like FPS Boost. Well, service man Jason Ronald spoke on the topic on the latest episode of the Iron Lords podcast.
Microsoft hit a wall for Jason. There are currently no plans to roll over FPS Boost to other backwards compatible games. The alleged cause of a technical nature. In fact, the application of techniques developed by Ronald’s teams generally causes errors that disrupt the game.
We’re always looking for new ways to improve titles, whether it’s by increasing the resolution, improving the frame rate, or doing things like Auto HDR. I can tell you that we tried a lot more with the current FPS boost technique than [les 130 titres FPS Boostés] and in some cases the vast majority of the game works fine, but then we find a bug that breaks the game 80%.
However, the picture is not entirely black. The teams will continue to devote themselves to the issue in order to find new solutions. We shouldn’t rely on it in the near future. Find the excerpt about an hour and eleven minutes below: