With a big difference compared to its first part, Klang 2 wants us to enjoy Dance music
There are rhythm fighting games and there are rhythm fighting games. In this case, the order of the factors modifies the product, and in particular the last proposition of Ratalaika Games with Tinimations he remains in the second group. Klang 2 follows in the wake of its predecessor and offers us many other songs to test our reflexes and synergy with the song we will hear in each battle. Ready for a good electronic music session?
Will you be able to defeat the mythological beings?
Although the story is the least in this type of adventure, we have a common thread that will be the one that will take us from one scenario to another following the orders of an entity seeking balance in its universe. In all, We will go through 30 phases defeating enemies under the aegis of strong rhythms, psychedelic and with different variations that we must handle with skill so as not to die trying.
Press, hold, scroll
Even if at first it may seem like an easy musical game, the truth is that we will have to put everything on our side once the first songs are over. Klang 2 only works with the directional stick and the X button. Basically the playable idea is to point with the stick where the next indicator is and press the button in the manner specified at that time.
If you want more information on its movements and mechanics, don’t miss our impressions of its beta. click here
We will have the indicator of the fireball, where we will only perform a hurry at the right time, another with a dash which will take us across the stage and a third icon where a flash this will require us to hold the button down for a predetermined time. And while they seem like little action to take, I reiterate how difficult the game gets when we defeat a few final enemies.
Follow the beat, let it not become noise
Klang 2’s challenge isn’t knowing when to press the button to make it perfect, but knowing how to reorient the position of our character. Between jumps, movements around the stage and psychedelic rhythms, it becomes difficult to aim for the next stage marked by the game. It’s crazy to stay on target when your character is constantly on the move, and we will need an eye. on the character and another on the next indicators that explode.
In addition, it is not enough to go “low” at each phase. To face the final shift boss, we’ll have to get a minimum score, which results in some kind of balls that we will collect on each level. In other words, you have to give everything on the “dancefloor” and make an effort even if the song is not to our liking.
Now comes the great song … or not
Personally, I don’t like the mechanics. It’s a playable style that wants to move away a bit from what we’re used to. well … for sure he will have his fans and his detractors. What I have of worst, it is the musical catalog which contains the title. Except for some topics which sound different, the rest maintain a very similar rhythmic base and rhythm. There are songs that require us to act in a particular way, that’s true, but if there had been other styles of music, Klang 2 would have won a lot more overall. In addition, without harming the work of composers dedicated to music in video games such as James landino, it would have come pearls that another well-known song.
Conclusion of Klang 2
Electronic music lovers are in luck with the release of Ratalaika Games latest work with Tinimations. Despite its simple buttons, the game hides many advantages to increase the difficulty song by song. A challenge that only suits those who know how to adjust the “timing” and who keep their thoughts well, because placing our protagonist on stage can turn out to be an odyssey. It is a pity that, despite the good work of artists such as James Landino, bLiNd or Steven Silo, there are no other songs more known by and for the public more main stream.
Klang 2
$ 14.99
Advantages
- Strong electronic rhythms for those who like this musical genre
- Variety of situations
- It’s easy to play
The inconvenients
- Sometimes finding the next marker can be tricky
- The compositions are lacking more … general public
- History is relegated to a third (or fourth) plan
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