Game news BioShock 4: the game world revealed?
While the fourth game of the saga is in development, journalist Colin Moriarty reveals new elements to this mysterious BioShock 4.
The world of BioShock 4
These are not the first items to appear on the internet, leaks have recently been released specifically related to the title of the game and the teams responsible for its development. Today these are details focusing on the universe of the fourth part of the first-person shooter that journalist Colin Moriarty shared in a video released this Friday for subscribers to the Patreon platform.
According to Moriarty, BioShock 4 is set to take place in a fictional city in Antarctica in the 1960s. According to the journalist, the game is linked to earlier episodes of the saga and developer Cloud Chamber is aiming for a release in 2022.
Moriarty therefore claims that “the game is set in a town called Borealis in Antarctica” and that “the code name of the game is Parkside”. He also said, “I’ve been told that the development team has incredible leeway to do things right.”
He adds:
Internally, the game is very mysterious and apparently completely sealed off.
A winning team
Jonathan Pelling – the designer during the development of the original BioShock and the creative director of the 2K Australia team responsible for the Infinite Floating World in Colombia – is the design director of this new BioShock. The game’s creative director is Hoagy de la Plante, who was already present at the first BioShock in the area of level design, environmental art and programming. Scott Sinclair, the early artistic director of BioShock, but also BioShock Infinite, is also working on BioShock 4.
The original BioShock director Ken Levine is not involved in the new project. He is reportedly currently working on an “immersive sci-fi game with RPG elements” within Ghost Story Games.
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By Midnailah, Write to igamesnews.com
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