Halo Infinite arrived at the end of last year leaving exceptional sensations, the new installment of the saga arrived and convinced after a long development, but as you know the game was due for release in 2020 with the launch of the Xbox Series X and Xbox Series S.
The game’s development has been extended for another year, another year of development that has refined everything they’ve created so far, though it looks like they haven’t added much – thing during that extra time. This was all explained in a recent interview for VG247
Additional year of Halo Infinite development
Balance, rhythm and things like that were made possible by the extra year of development given to us. It would have been easy to fall into a trap and decide to add, add, add. However, we are here. I said: no, rather it is better to remove things to improve the rhythm, the fluidity and the feeling offered by the game which was already great.
A year ago, you could already play it. Granted, it wasn’t over, but most of the things you see today were already here – they just weren’t over. We received all the support we needed when we made this decision. It’s amazing to have so much support. It’s not as simple as what we are working on (343) there is a large organization (Microsoft) surrounding everything we do.
Halo Infinite after all this time has become one of the must-have games in the Xbox catalog. If you want to know more about the game, you can read our full review through the following link.