Unnecessary DRM check on consoles raises questions

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Unnecessary DRM check on consoles raises questions

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The unnecessary DRM check in the console game Diablo 2: Resurrected raises questions.

Digital Rights Management (DRM) is most often an issue among gamers when it prevents them from playing games or when performance is affected.

On consoles, DRM is less of a talking point than on PC, but in the case of Diablo 2: Resurrected, they too will inevitably face it.

Because, in the remake of the RPG classic from Activision Blizzard, DRM protection ensures that players have to be online with their console every 30 days. If they are offline for more than 30 days, the game can no longer be played offline.

This applies to both the digital and physical versions of the game.

This makes Diablo 2: Resurrected one of the first console games to run a regular DRM check like DoesItPlay? noted on Twitter.

DoesItPlay?, which regularly checks games to see if they’re playable now and later, also writes that the protection can be hacked out without issue, as it serves no purpose anyway.

What happens if, for whatever reason, the console can no longer go online or the authentication servers for the DRM check are switched off at some point or are no longer available?

These are dark times for video game preservation.

There is no official statement from Activision Blizzard.

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