Gaming News The cult FPS Doom miniaturizes to an unimaginable size
Parallel to the video game industry, little programming geniuses regularly strive to adapt the games of yesteryear to unusual or unexpected media. Of all these titles, Doom is the one most often at the center of these crazy and spectacular experiences. A few years ago, id Software’s famous FPS was adapted on a calculator and it was hard to imagine how the miniaturization could outperform such a prodigy. Well, some have managed to go even further!
Even if it shouldn’t be practical to play, we have to appreciate the feat! Programmers had fun putting the 1993 game on a tiny printed circuit board! The QT Py ESP32 Pico, which equips ESP32 emulation devices, is supported by the retro Go firmware and runs perfectly with Doom! The display is via a 1.3-inch screen and the hardware embedded in the chip allows you to play the soundtrack and use the game thanks to the six touch buttons.
SMALL BUT PLAYABLE
The playback is nothing short of impressive! The screen is razor-sharp and the storyline remains readable in any situation. Of course, with this type of device we’re not going to exploit the full potential of this cult game, but we have to admit that the performance is particularly resounding! When you see the size of the device and the visual quality (the animation is impeccable, the sound is carefully transcribed) you’ll be amazed.
And for the record, Doom was also adapted by two French guys on a… food processor. You can’t stop the progress!
When John Carmack and John Romero designed this game in 1993, they probably had no idea that their creation would go down in pop culture and be still being talked about almost three decades later.
Through ayden_, journalist igamesnews.com
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