At the beginning of the last year of 2018, Microsoft bought it PlayFab, one of the largest companies responsible for providing support and service to the cloud with a large number of games based primarily on online game. Since joining Microsoft, The PlayFab team has been working on new tools that help video game developers presenting their titles with great success thanks to the new opportunities offered by Azure.
In a recent interview with GamesBeat, James Gwerzman, PlayFab's director, revealed some new capabilities thanks to Azure already using any of the Xbox Game Studios, such as opportunities to significantly increase image resolution in real time with AI.
It is not necessary to send a 2k by 2k texture. It is now possible to send the smallest synthetic and increase their efficiency through machine learning to the point of not being able to distinguish the original image of the high and enlarged text in real time, which makes the download much smaller without a staggering variation in game quality. We think of it as a technology to suppress magic, and it actually looks like magic.
Xbox Game Studios prepares for the future of video games
According to James Gwerzman himself, currently this technology is only useful for specialized models further expansion into Photorealism
Undoubtedly this is an attractive tool especially for independent studios and young engineers who can benefit greatly from this new cutting-edge technology.