Gaming News Dragon Age 4 announces its news, and there’s good and bad
The next Dragon Age has long been awaited and yet the title announced in 2018 has still not shown any gameplay pictures. However, the development of the title continues happily, as Gary McKay, vice president of BioWare, attests in a recent article. However, in this communication there is good news and bad news.
The good news
Let’s start with the good news to put us in a good mood… In an article published on BioWare’s official website, Gary McKay, the studio’s vice president, took the floor to indicate where the Dragon Age project is located. And even if it’s far from gold, meaning it’s not ready for printing and commercially available yet, the development of the game is going well, even very well.
As you may know, game development involves several different phases. First, there is the design and pre-production phase, where a team works on the creative vision of the game and begins to create the technical foundations, i.e. create the concept and technological plan of the game. Iteration and flexibility are key to In this phase, game ideas and mechanics are proposed, tested and refined. After completion of the project, the production phase begins. Production is about executing the plan: take those ideas and turn them into a working game. Eventually, the team moves into alpha and then into beta, where the details are tweaked and the special elements really come to life. We’re in the middle of production for the next Dragon Age, which is great. Gary McKay, Vice President of BioWare
So today, the studio is working to create “amazing environments,” “deep characters,” “solid gameplay,” and “impressive writing.”
The bad news
Unfortunately, this good news that shows the smooth development of Dragon Age is also followed by a fresh start. After Casey Hudson, the general manager, and Mark Darrah, the executive producer, the game Dragon Age loses another of its thinkers. This time Christian Dailey was the executive producer. In fact, the man who integrated the game’s development in 2018 is leaving the Canadian company.
As we continue our journey, we wanted to say a warm farewell to Christian Dailey from BioWare. Christian joined us in 2018 and has been a major influence on our games and management team, most recently as Executive Producer on the development of Dragon Age. The games industry is always changing and sometimes people want to try new things – we get it – but he will be missed as a friend and colleague. Gary McKay
However, the Dragon Age team can still count on the presence of many veterans who have already worked on the series, starting with Corrine Busche, who led the design of Dragon Age and is now Game Director, but also Benoit Houle. who worked on Dragon Age: Origins in particular, or even Mac Walters. The latter is the game’s production manager, having worked for BioWare for almost 18 years and notably leading the development of Mass Effect: Legendary Edition.
Any news on the next Mass Effect?
Regarding the Mass Effect saga, Gary McKay also used this announcement to say that the next Mass Effect is actually in development. In fact, the game is currently managed by Mike Gamble.
Next-gen AAA games take a long time to develop – and we know our fans will want them sooner rather than later. But our top priority has to be quality, and that takes a long time. Gary McKay
For now we just have to be patient as no game has a release date or gameplay footage yet. For its part, Dragon Age is expected on PC, PlayStation 5 and Xbox Series X|S.
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