The Curious Expedition come back with a second part of the original title launched in 2015. In it, we will embark on a journey with a lot of gasoline adventurer and mysteriesa, a basic roguelike and turn-based combat, and is developed by the I study German man-machine.
At The Curious Expedition 2 we take on the role of an adventurer in search of treasure and glory. The appearance of many unexplored islands leads us to an adventure with all the letters in 19th century Paris, always under the watchful eye of our mentor, Victoria Malin, who carries almost all the narrative weight of the campaign. The city of Paris itself serves as a central “hub” and we will come back to it after each expedition.
live your own adventure
We started our story by choosing a leader for our company, and recruit members for our first expedition, having several specialists who will bring us different skills or advantages depending on their job. As we advance and gain fame, we will find more variety, with some amazing additions. Sailors, interpreters, missionaries, doctors… even game can accompany us or cargo like donkeys, among others. Once the partners have been chosen, we will have to choose which “company” we will associate with, this is important because we will raise the level of friendship
Once the preparation for the trip has been resolved, we will prepare to choose starting objects with whom to go. These objects look limited by an initial budget that we can never overcome. We will have to choose very well, because a bad decision by the initial team can screw up with the whole campaign. Of utmost importance will be first aid kits, shovels for digging up treasure, torches, food to restore our sanity…After doing all these steps finally we can leave on our boat towards the first islands, so hang in there, because the turns are coming.
Adventures, exploration and dice
Until now, everything was under our control, the choice of our traveling companions, which company will finance us, and the initial equipment that we will take with us; when you get to the islands is where everything can happen. To move around the islands, the game uses a sanity meter. Every move we pretend to make shows us how much sanity will this produce, getting exhausted with every action you do, and if it reaches zero, misfortunes will start happening everywhere. To give an example, during a “mental health event” as they are called, my expedition ate the dog that accompanied us, and he was part of the team. That’s how traumatic events can be when you lack reason, you are warned. Of course, it can be picked up with food or drink, other than finding places of rest in the islands.
During this exploration of the islands to findYou see all kinds of situations, these being very diverse and really giving the impression of being in mysterious and unknown territory. All of these situations fit very well with the theme of the game: explore dangerous jungles, decide whether or not to enter a cursed temple
Most situations that arise during the exam are resolved with pulled from data. Whether it’s exploring a dark cave, avoiding traps, or the fightwho has a lot of presence in this The Curious Expedition 2. To solve the fights, the title uses a turn-based system, quite easy to understand. In this system, each member of our group, depending on your “class” and equipped items, you will have different dice. In this way, each side of the die shows an action or ability to use, and depending on the face that comes out we can do one or the other. It’s a system entertaining, simple and freshalthough somewhat limited to the randomness of the throws.
Visual and sound section
While the first The Curious Expedition bet on a pixel art graphic section, in this second opus they haveincreased commitment to design. Visually it looks like we are ahead a cartoon of Tintin, with lines very close to the style of Central European comics. This style fits perfectly with the game’s own identity: adventurers exploring unknown islands.
Each item on the screen, whether it’s characters, settings or objects they are very well detailed. They also have unique designs, enjoying thes differences between different places, objects, tribes or our own colleagues. On the other hand, we found that the animations could be more and better, with more details and movements different.
As for its sound section, we are talking about the music that accompanies the title. However do not stand out from others of sections in no time, he knows how to do what it takes. music and tone change according to location the one we meet or the action we do, entering correctly throughout the game.
The Curious Expedition 2: conclusions
We are in front of a proposal quite original and it’s a breath of fresh air in the roguelike genre. The Curious Expedition 2 East an ode to classic works of adventure and exploration in a time of discovery. His historical mode It will entertain us for a good handful of hours in addition to having secondary objectives. Moreover, hereplayability is assureddue to the random nature of its games and the variety of situations that arise.
a title that can reach all kinds of audiences for its charm, but especially to fans of the roguelike genre, who have something fresh and new what to cling to. To read more release analysis and be up to date with all the news from the Xbox universe, be sure to visit our website, Xbox Zone.
Pro.
- The title makes you feel like a real explorer
- Brings freshness to the roguelike genre
- Variety of situations and replayability
Vs.
- Its story mode is a bit short.
- Animation a bit mediocre
About the Author
Madrid resident in Vallecas. Lover of cats, fantasy and science fiction. It’s hard for me not to play everything that’s put in front of me.
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