We’ve heard how there are already mods for the unofficial PC port of Zelda: Ocarina of Time, and we’ve seen some in action.
Now, we’ve got a much longer showcase – demonstrating what else can be done in this build of the game, courtesy of YouTube Channel Josh Busker. Essentially, the PC mod has broken free from the restrictions and limitations of the original 1996 release.
Players can spawn in enemies, NPCs and even bosses wherever they like and they can increase the number of models on screen at once – without having to worry as much about performance issues. There are all sorts of possibilities – such as having to fend off Shadow Link while taking on Ganondorf. It’s pretty wild!
To get a better idea of how this PC port of Ocarina of Time works, be sure to check out our previous coverage: