Due to the wait, Halo Infinite PC players have lost patience and are abandoning the game. Halo: The Master Chief Collection happens to be more popular on Steam.
If it doesn’t want it, it doesn’t want it. A few months after its release, Halo Infinite is paying the price for the broken promises that have angered the community. On Steam, users move on…waiting for a rebound with Season 2?
Halo Infinite is looking for players
As of this writing and even 24 hours back, Halo: The Master Chief Collection servers are busier than Halo Infinite with 5,092 and 2,858 players respectively. And in the last few hours, the peak is 9,123 versus 7,842 players.
If we compare the start to the months that followed, we can see the fall versus the average player as well as the peak (the data below).
- Nov 2021: 256,619
- December 2021: 147,782
- January 2022: 62,731
- February 2022: 31,780
- March 2022: 15 961
- Last 30 days: 11,999
And a curve to illustrate Halo Infinite’s activity:
Season 2 Lone Wolves, Time to Reclaim?
Lone Wolves, Season 2 of Halo Infinite Multiplayer, will go live on May 3rd. And with that, 343 Industries still plays a big role. Developers need to reverse the trend with what they have been developing for several weeks. Namely new maps, new modes (including Last Spartan Standing), a new Battle Pass and temporary in-game events. Impossible Mission ? We’ll see, but when it released, Halo Infinite drew quite a few people, more so than Halo: The Master Chief Collection. Nothing is lost and ascension is possible.
Halo Infinite is available on Xbox Series X|S, Xbox One, PC, and Xbox Game Pass.
Does this data surprise you? Have you given up on your side yet or are you still having so much fun? On which platform? Tell us everything in the comments.