VESA breaks AMD and NVIDIA’s monopoly on gaming monitors

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VESA breaks AMD and NVIDIA’s monopoly on gaming monitors

AMD, breaks, gaming, monitors, Monopoly, Nvidias, VESA

For many years, NVIDIA and AMD have ruled the world of gaming monitors and adaptive sync with no one coughing on the argument of a technology that, at least in part, belongs to a third party that regulates the industry. : VESA. And it is that the regulator has just presented two standards that compete with those of NVIDIA and AMD in this aspect and even partially exceed them: AdaptiveSync display and MediaSync display.

Two new standards that focus on different markets and where neither of the two companies mentioned is present in one of them. In the first, there is competition in this respect: G-SYNC Compatible and FreeSync in their different versions, where G-SYNC and G-SYNC Ultimate should be left out to some extent as they are hardware-based standards . What does VESA bring with these two new features?

AdaptiveSync Display, goodbye to the monopoly of NVIDIA and AMD?

Whether you’re launching a new protocol, a new technology, and having the two major graphics card brands based on it and marketing to its standards what you’ve created as a company and an industry standards association, that’s wrong good.

AdaptiveSync Display

But the truth is that the pace implemented by the two large GPUs can hardly be followed by anyone and after 8 years of silence, we now have the first details of the counteroffensive:

“The performance level of the AdaptiveSync brand and logo is optimized for gaming and designed for displays that have a wide enough video frame rate range and low latency at the same time, that support multimedia playback at high-speed quality with a similar set of benefits as the performance level of MediaSync Display.

And the first thing we need to know is that like NVIDIA and AMD do, there will be two brands and logos which in the case of AdaptiveSync will change depending on the refresh rate of the monitor indicating its hertz, like you can see it in the pictures.

AdaptiveSync-Display-Vs-MediaSync-Display

VESA will impose more than 50 tests for a monitor to obtain the certificate and the logo, where there are some interesting things to consider:

  • Minimum refresh rate range of 60Hz.
  • maximum range from of 144Hz.
  • 1 ms response time between 23.976 Hz and 60 Hz.
  • 5ms equal or less GtG response time.
  • overdrive limit
  • temperature between 22.5º C and 24.5º C of the environment in the tests.

These are among many other main features that manufacturers will have to do without, but what does MediaSync Display offer?

VESA MediaSync Display, the people’s certificate

Logically, this certificate is positioned below the one we just talked about and this is how VESA explains it very well:

MediaSync display

“The level of performance defined by the MediaSync Display logo is designed to ensure displays meet a high quality standard optimized for media playback. This level of performance eliminates video frame drop, 3:2 pull-down and jitter while maintaining the level of performance required for a visually flicker-free display.

The functionalities of MediaSync Display are therefore much smaller and less greedy than with its big brother:

  • Scope of 48Hz and 60Hz
  • Tolerance to increasing frames of 1 millisecond.
  • Frames of Decrease Tolerance 1 ms.
  • Without high flicker variability tolerance test.

Ultimately, MediaSync will represent the lack of screen jitter when playing media and only the best will win the logo.

AdaptiveSync-Display-Vs-MediaSync-Display-CTS

In any case, the monitors must pass all the tests without exception to obtain the badge and, as can be seen in their data sheet, the number of them is very high and complex, but they also represent a scenario that NVIDIA and AMD have not on many occasions represented.

Being an open and free standard as such, it is possible that the big two will end up biting the dust with their proprietary technologies, at least without hardware operation. The market will dictate the penalty.

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