The new update for Dying Light now also allows 60 FPS on Xbox Series S consoles.
Dying Light Standard Edition owners not only received a free upgrade to the Enhanced Edition yesterday. A new update has also been rolled out.
The latest update added some improvements and adjustments to the main game and the Hellraid expansion.
Xbox Series S owners will also be pleased to know that the zombie survival game now runs at 60 FPS at 936p (1664 x 936) on their console.
Check the patch notes for all the details about the update.
Hellraid
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- [Lobby] The Story Mode Portal (Blue) is now closer to the center of the lobby (opposite the Raid Mode Portal (Red)).
- [Armory] The completely redesigned Armory now contains all Hellraid weapons and items
- [Armory] Added inspect weapon in item showcases that shows the history of the weapon’s origin
- [Tower] There are new environmental hazards on all floors of the tower (Spikes, Explosive Barrels)
- [Tower] Added visual cue that shrine requires sacrifice to unlock (all surrounding enemies will be killed)
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- [Parameter Reworking / Balancing / Difficulty Tweaks]
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- Reworked damage factor multipliers for Hellraid enemies for all difficulties
- [Easy] Enemy damage factor multiplier reduced by ~15-20%
- [Normal] Increased player damage factor multiplier by ~30%
- [Normal] Enemy damage factor multiplier reduced by ~30%
- [Hard] Removed player damage factor multiplier
- [Hard] Enemy damage factor multiplier reduced by ~50%
- [Nightmare] Removed player damage factor multiplier
- [Nightmare] Enemy damage factor multiplier reduced by ~50%
- Reduced number of recruits spawned in battle arenas on the first and second floors of the tower
- Optimized dynamic spawning of stronger enemies in Hellraid ranks 5-10
- Reworked damage factor multipliers for Hellraid enemies for all difficulties
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- Reduced prices for Hellraid weapons in the Hellraid shop by 50%
- Added weapon scraps at 7.5% of the price of the original weapon
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- [Weapons, Rewards, Items]
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- [Hellraid Shop in Slums Tower]
- Hellraid Shop is now included Wands (fire wand, dark wand) and Shock beam (shield) for buy
- Hellraid Shop is now included Weapon Scraps (Crafting Item) required to craft Hellraid weapons
- Hellraid Shop is now included Deathbringer blueprint for sale [if player completes Loaded for the Undead (Bounty) (available at Hellraid Rank 10)]
- [Blueprints]
- Thirteen (13) new unlockable blueprints available through Trials in Hellraid
- [Consumables]
- Five (5) new consumable items (Tower Crystals) are available in Tower Raid Mode with various buffs
- Red Crystal — Buff: double damage; Debuff: Low stamina regeneration
- Blue crystal — Buff: Fast Movement; Debuff: Half damage
- Green Crystal — Buff: High health regeneration; Debuff: Low stamina regeneration
- Yellow Crystal — Buff: 100% crit, reduction in stamina consumption; Debuff: -15% movement
- White Crystal — Buff: double damage; damage reduction, stamina consumption reduction; Debuff: 0% health regeneration
- New animations for crystal consumables
- New icons for crystal items and crystal buffs
- Five (5) new consumable items (Tower Crystals) are available in Tower Raid Mode with various buffs
- [Hellraid Shop in Slums Tower]
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- New tutorial screen for story mode
- New tutorial screen for raid mode
- New tutorial screen when interacting with shrines for the first time
- New Crystal tutorial screen
- Updated tutorial screens for Armory
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- [Bugfixing & Miscellaneous]
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- Fixed several Z combat issues on the map
- Fixed issues with object clipping, lightning artifacts, floating objects, etc.
- Fixed an issue where Lord Asmorod’s audio and animation would cut off too early
- Fixed rare blockers in Story and Raid modes
- Fixed cases where players could park around blocked areas in the Mysterious Portals quest
- Fixed minor issues with the minimap
- Fixed cases where some enemies were missing in Raid mode
- Players are now required to pick up bow arrows from the ground (no longer auto-pickup possible).
- Other minor bug fixes for single player and co-op
Support for DL, Live Events / DLC
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- New ULTIMATE EPIC WEAPON from Tolga and Fatin
- New Easter Egg weapon with a unique weapon type
- New weapon grids and sounds
- New graffiti
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- New weapon type: chainsaw
- New function: Perk for buggy with 50% slower fuel loss
- New weapon grids, animations and sounds
- new outfit
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- [General] Quest is now deselected after exiting Bozak Horde/Hellraid (players will not respawn in these modes after restart)
- [Bozak Horde] Implemented inventory management system
- Now all weapons stored in storage when players enter Bozak Horde are returned to player inventory
- [Quests]
- [The Pit] Rebalanced combat with Demolisher in the Pit
- [The Pit] Improved stats for the machete found in the pit
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- [Bugfixing & Miscellaneous]
- [Menu] Removed What’s New section
- [Balancing] Reduced crafting requirements for Snowstorm’s ammo
- Added new routing slips
- Minor bug fixes for single player and co-op
Next Generation Consoles
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- Added high performance mode that offers 60 FPS in 936p (1664×936) for Xbox Series S