I was wrong about a Termector truck that just came out as a reward for Ghost Recon Breakpoint.
Shepherd of the RT-5 Mk. II was the last reward to digest through a set of terminal items that were added to Ubisoft's main game a few weeks ago. Many of those machines, as well as the rewards that players can get from them, have since been removed from the game.
When I first started playing on the Tourist Tour earlier this month, I did it because I was amused and curious. I played some of them and left I am shocked and satisfied. A small static signal event that was recently thrown incorrectly Ghost Recon game, Ubisoft.
After playing the big tour of the event and adding a sample that I think is enough for its small daily machines, I was ready to move on to other things. I don't mind being too short on playing enough to get that truck. The description of the RT-5 item never seemed to qualify as the final unveiling: “The RT-5 Shepherd is a powerful passenger car with loads of cargo used throughout the island.” Who needed it?
High-budget video games that many of us play these days are full of rewards schedules, all designed to keep us playing continuously, in the hope that we will eventually decide to buy more of these games. Listen to sports CEOs talking to investors during lead calls, and you'll hear them brag about how many hours of play they get from each of their customers. They want us to continue playing, and their games are designed to give us more reason to do so. This truck was part of the current popular rewards program Fortnite. As you play, you get points that fill the bar that slowly opens up one consecutive reward. Play more and expect the next reward.
Instead of giving in to this rewards program, I instead embraced the delicate quickness of resisting the great ancestor during that Tratorter event. I looked at the truck icon and thought, no, I don't need that truck. Watch me, a rebel, a lover of pure gameplay, a boxer escapes and an enlightened player whose money and money are not in the control of the organization.
Then, just a day before most of the Signal Offices were gone and the rewards of the event were no longer available, I looked at the Ghost Recon Breakpoint underneath again, where I saw a nice rope:Destroy Behemoth in 40 seconds on a new Trator truck.
But how? Wasn't it just an unknown truck? What do they do, speed the Behemoth tank?
Nope.
The truck had a big gun on it! That truck was no joke. It was a reward for the fide tier 21. Given how often the players talked about product category Ghost Recon Breakpoint, the Reddit thread quickly became filled with murmurings about what happened in the world to the once-famous franchise, with tips, with less action than turning the Truck Truckers into tankers. Ah, but the changing truck looked cool!
Here is the problem. I was probably out of date.
I found the original version of this truck on Wednesday, February 5. The Tratorter event was expected to end on February 6. The truck was the 21st prize of the event. I only scored enough event points to get to 13. The only activities that still gave us points for the event were the daily equipment, two of which I received on Friday. I thought this game would give me some daily tasks on the 6th and I would be out of date. Can I get enough points before the end of the Tournament event?
I ran into a mission called For The Resistance that was sending me to a small collection of buildings where it was the Termector that was circling. I shot him a lot, finished him with a special anti-Termector rifle and scored 100 points for the event. The good news: I beat event level 14 (new reward!) And event level 15, and (another reward). I needed another 65 points to get to level 16 and I had a job called Cybernetic Survivors ahead of me.
I removed Cybernetic Survivors, and gained another 100 points. As far as level 17 went, I opened a robot arm tattoo on my right arm. I was starting to get closer, but I was running out of daily machines with only one day to go.
On the 6th, I uploaded my game and was greeted with two other daily tasks. Having cleaned them up, I reached the 18th and 19th level. And it was. I had fallen to the ground. No truck for me. If my calculations were correct, I would need one daily, maybe two, shipment to unlock that truck. I either needed to play on a daily tour of the event an extra day last week, or I needed the event to kick off another 24 hours. Not so lucky. There is no time to rest. I failed to play the event on Ubisoft's recommended program.
This pressure of gaming and this pressure of not playing enough to unlock the rewards are in many of those games now. It is a race of wills and a test of the players' ability to withstand the enticing petrol. I've always been in agreement with celebrities Discount because, with or without its jungle of flaws, I feel it will be a fun game to play and what to write about. At the time, I was playing fun, in my passion, in my interest in finding a video game. The difference in the fixed reward system is that it draws me into playing the game for the purposes of its publisher, business model requirements, because of the particular curve of a particular chart that happens somewhere that, the more I play, the more opportunities I will use.
We can't forget this when we play games these days, but the more we see it, the more we will learn about ourselves, about how much we love our time, how much time and money we want to spend on the games we play and how we can best cope with the Tratorator trucks trapped in front of us, even if we find them changing.