one of the less explored, darker sections Eldon RingThe legend is related to the three fingers. The entity opposes the ruling Two Fingers, whose teachings are considered blasphemous by the Golden Order and its followers.
Allying with Three Fingers and embracing the flames of madness is one of the game’s possible endings, but that choice isn’t as fleshed out as some of the other endings. In fact, this is not an easy path to find.
Deep in Leyndell is the subterranean refuge, where omens and other unwelcome monstrous creatures are kept, far from the golden expanses of the capital – where Three Fingers can be reached. Those who manage to reach Three Fingers and choose them, can also see a strong bond between them and the nomadic merchants of the world of Elden Ring.
So far, the connection has only been hinted at. On the one hand, angering the nomadic merchants forces them to use the flame attack. Despite their peaceful nature, businessmen always seem to hide a darker secret.
However, thanks to a new discovery by data miner Sekiro Dubi, we can now be sure that this was all part of an entire questline that was cut during development. The quest will be led by Kale, the first merchant you meet at Elleh Church at the start of the game.
Kale never moves, and his role in the game’s story is very small. In addition to selling you some useful items early on, he has a few lines on where to find Blaidd the half-wolf, but that’s about it.
However, Sekiro Dubi managed to revive an entire quest that had players talking to Kale multiple times. The NPC Merchant had previously planned to move to Liurnia, and later to the evasive grounds below Leyndell.
Kale’s quest revolves around finding caravans (not to be confused with troll-pulled caravans) related to their nomadic origins. We won’t be spoilers here, but the culmination of the quest is that Kale – thanks for your help – discovers the fate of the caravan and vows revenge.
If you did get to that part in the last game, you might have noticed the piles of corpses of the Kale people. In fact, this quest would provide much-needed context, not to mention add a new layer to the story of Three Fingers and the Furious Ending.
As with other clips in Elden Ring (and other games), it’s unclear why FromSoftware removed it from the final game. The simple answer is to always point to development time, but it’s also possible that the developers changed their minds about what the legend meant and decided to make the Three Fingers a more mysterious entity.
Thanks, PC gamers.