There is no doubt that the horror genre has risen from its ashes in recent years.. We see more and more interesting and scary versions, one of them is The Callisto Protocol of Studio at striking distance.
The studio is made up of none other than the creators of dead space and it is something that is extremely present in the game. we see how The Callisto Protocol It puts a lot of emphasis on gore and brutality, which might suggest a more focused approach to the action, but that’s not the case.
According to the game’s design director, Ben Walker, in an interview with game informantassured that the game tone and gameplay will focus on horror and survival. With as much emphasis on melee combat as ranged combat, saving ammo will become an important part of the experience.
“We are definitely leaning towards the survival sidesays Walker. “The overall tone of our fight is kind of a fight. You do whatever it takes to move forward. And since nearly half of our fights are melee, that means you have to be smart about how you use your bullets.. To do this, we added our melee combos which, when completed, knock the enemy back. This gives you the opportunity to lock on your sights really quickly and get a nice clean shot on an enemy.”
During the interview, he was also asked about the pace of the game and the terror:
“The rhythm and the terror… Knowing there’s something out there, being afraid of it and not knowing exactly when it’s going to happen. It’s the way the whole environment comes together. You will hear things: is he really coming for me? When is this going to happen? It’s kind of the unknown, and you just have to hit that good rhythm and then break it at the right points to really catch people. You know, make them nervous and stop moving, or surprise them when they don’t expect it. It’s this rhythm and this effect that I like the most and what I like to work on the most.
The Callisto Protocol It will be released on December 2 on Xbox Series X/S, Xbox One, PS5/4 and PC.
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