Welcome to the new quarterly report of Diablo IV! In this article, we take a look at Diablo IV as a persistent service and its monetization strategy. assistant game manager, Joseph Piepiora, features an overview of seasons, new content, meta-game, and live events. In addition, the product manager, Kegan Clarkand the senior product manager for the persistent service, Jonathan Mannthey will take an in-depth look at the persistent service business model, the season pass, and the cosmetics shop.
Read the full article here for more information.
I’ve traveled to worlds you’d never believe, ended up with enemies that elude all mysticism. I felt my pulse quicken with each battle, and the sigh of someone who knows they will have to get back up. There’s always a villain waiting and an adventure just around the corner.