As announced, the update patch 1.02 of Multiversusin addition to add to Gizmobrings very interesting changes to the ‘hitboxes’ of the characters and especially to Velma, who will no longer call the police to take away her rivals.
The topic of ‘hitboxes’ and ‘hurtboxes’, sometimes known as ‘damage boxes’ in Spanish, has been quite controversial in the gaming community. Multiversus since the release of the game. Many players claim that these do not match the ‘form’ of the characters and this causes attacks that obviously hit the opponent to have no effect.
According to the 1.02 update patch notes from Multiversus, the game’s ‘hitboxes’ and ‘hurtboxes’ system has been completely redesigned. All characters have been affected by this and some attacks as well. In the following image you can see how radical the change is, using Wonder Woman as an example.
Another rather curious change of this update of Multiversus it’s specific to Velma, who will no longer call the police as part of her passive.
Since the game came out, this ability of Velma has been the cause of many jokes and memes. It is important to explain that in countries like the United States, the police have become increasingly unpopular for their actions against the population and their institutional racism.
Many have noted seriously or jokingly—sometimes both at the same time—that Velma’s ability in the game is reminiscent of the way white women use threats to call the police against people from minority groups, especially blacks.
It seems that Player First Games heeded these criticisms, because the movement changed in the update. Now the police do not arrive to take away Velma’s rival in Multiversusbut the iconic Mystery Machine from Scooby-Doo. Much more suitable.
The update patch 1.02 of Multiversus
Fuente: Player First Games