Recap of the interview between Xbox Wire France and Dinga Bakaba, Game Director at Deathloop

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Recap of the interview between Xbox Wire France and Dinga Bakaba, Game Director at Deathloop

Bakaba, Deathloop, Dinga, director, France, game, Interview, Recap, Wire, Xbox


death loop is an exceptional title, and waiting a year for it to land on our computers has been a terrible test of patience. It’s now available on Xbox, much to our delight, and accessible directly through Game Pass. Today we discover a little more about the man behind this work.

Xbox Wire France will have the privilege of speaking to Dinga Bakaba and giving us some information about it death loop.

In addition to the various additions that the game has seen since its initial release last year, such as the appearance of a photo mode, Arkane’s title has also received an epilogue of sorts for a specific purpose. The opportunity for you to revive a few loops even if you’ve already done the trick.

Before it came out we thought it was going to be a very polarizing title, people would love it or hate it and it only took a handful of people who loved our creation to make us happy. In fact, many more people liked it and spoke well of it.

Happy that the title has been so well received, it is above all the design of a universe with unique and innovative mechanics that makes the man, like the whole team, proud. And rightly so. Awarded five prizes at the Pegasus 2022 ceremony, death loop is a game that leaves no one indifferent. Already tested? No… what are you waiting for?

By all lord, all honor, we refer you to the full interview conducted by Xbox Wire France by following this link if you want to know more

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