Xbox’s main workhorse for 2023 is Starfield, an up-and-coming Star Trek with Bethesda. The developer is immersed in the ambitious project at the hands of Todd Howard and they continually leave us new details of the work that will be released on Xbox Game Pass.
It has been precisely Todd Howard who has revealed more information in a video in which he clarifies the inspirations of the team when creating the work. SunDog: Frozen Legacy
As to whether the science fiction of Starfield it is hard, Howard explains that it is, since the visual identity invites us to think about it, although we are facing a video game. Therefore, we will have to take into account the gravitational engines and the fuel to travel, but not because they run out or wear out, but as a measure when it comes to know how far we can go
Decide your next steps or go back on them
Another section commented by the creative is about the traits, which determine the strengths of our character, although they carry some negative aspects. If we are not happy with our choices, we can always do a mission to reset them.
As for the dialogues, Starfield It will return to the classic Bethesda style in which we will see ourselves facing another character with several options to choose from. The density and depth of the missions will be such that the game contains over 252,953 lines of dialogueleaving Skyrim in diapers with 60,000 and Fallout 4 with 110,000.
When we talk to the NPCs, we will have at our disposal a persuasion system in which we will have points that we will spend to convince the interlocutor.