looks like Activision A patent is pending to include AI-generated music in its multiplayer games.
AI-generated art may have popped up on your timeline lately and is clearly the next big trend in tech, so it’s no surprise that this extends to AI audio and music. As discovered by Exputer, Activision recently issued a new patent covering “systems and methods for dynamically generating and modulating music based on game events, player profiles, and/or player responses.”
Let’s outline what this means: Let’s say you’re playing your favorite Activision-developed multiplayer game, such as the Call of Duty game! You’ve hit the last round, your health isn’t great, you’re surrounded. Depending on how things sound, the patent will allow for custom tracks for those specific situations, making unique music for the player.
The music may then be adjusted based on the player’s behavior, and may even affect “player success or failure during gameplay, and use correlation to improve player perf ormance in future games”.
The patent also explains, “While many features of video games have become highly customizable, musical elements tend to be standardized across all players,” adding, “For example, a player can customize the aesthetic appearance of his or her avatar. Or to customize team members in multiplayer games, but usually there is no way to customize musical elements for different game activities.”
It’s not particularly clear why Activision can’t fairly pay composers to make many different types of music to fit the various modes (it’s probably part of having to pay composers), but hey, what Activision does is Activision need.
Custom music sounds like a cool idea, but hopefully it won’t come at the expense of hiring real musicians, as that’s a major concern with the current trend in AI art.