The last hero of nostalgia a game developed by above the moon and published by Bathroom sink. Since now we can enjoy this title by buying it through different digital stores, among which is the Microsoft Store at a fairly affordable price. On this occasion, the version of Xbox series X/Sin Xbox series X.
But what is The Last Hero of Nostalgia about?
After the first death we will unlock a logo that says the following “Alo
contextualize, we will embody the skin of “The Last Hero of Nostalgia”. We will be able to edit our puppet, although it will not change its physical appearance, as it is a set of loose pixels. Instead, once past the “customization” menu, we will choose between 5 different classes: Datadin (Vitality), Formatestio (Strength), Resolver (Dexterity), Coder (Warlock) and Randomaster (Critical damage). Random fate our character has lost his memories and look for ways to find answers and remember them.
As in a soul, we won’t be guided where we should go, so we will have to explore the scene. These are a credit to the game’s title, since some of them are based on characteristic locations from other industry sagas. We will not be alone in this adventure, since a narrator will accompany us at all times which definitely makes this feeling much more interesting and fun.
A new soul?
Playable style meets the beloved Souls saga, this certainly shouldn’t be a bad thing if implemented correctly. We will have two attack buttons assigned to triggers, dodging and defending. On the screen we have three types of bars, Health (it can be recovered with different potions), endurance (It is consumed in attack or dodge actions) and the bar of coded (the magics). We’ll take care of a multitude of potions it will increase our skills for a while, which will be very useful against the most difficult enemies in the game.
we will find Guide lights for the scene they make of classic bonfires. In these lights we will be able to improve our character, increase its level, its attributes and generate a checkpoint that will make the enemies that we have killed reappear. When we defeat an enemy we will get pointsthese will be exchanged at bonfires, but beware, if we die we will lose them. Even so, we will have the possibility of recovering them in the same place where we fell the previous time.
In addition, a blacksmith will be at our disposal at certain times to improve our weapons, obtain new weapons and armor. But here the game is played, forgive the redundancy, with a rather particular technique. Our weapons, armor, will be pixelated to their first level. To “depixelize” them and increase their attributes and/or generate passive abilities, you have to find the places where they lost their basic state. There are weapons that complement each other, and when unlocked, they will provide us with more powerful passive skills.
The design of the levels is also similar to a souls, we will have to unlock areas by exploring, finding keys, activating mechanisms, etc.. We can return to previous areas once we find a way to unlock the entrance. They usually differ from each other in addition to producing nostalgia to remind us of other games. The scenarios have final bosses which, once defeated, will allow our character to regain their memory and obtain new abilities.
In addition, it has a cooperative way for two people in which we can fight the pixels accompanied by our friends.
pixel by pixel
Graphically it is not the most powerful game that we are going to find, and is perhaps the weakest aspect of the title. The levels will be pixelated at first, by locating the Guide Lights we will find their initial state there. It’s an interesting proposition, but the result is sometimes not quite right. Well, sometimes the pixelated part won’t look too different from the non-pixelated one.
The character design is very basic (no more so than ours), and the lighting effects are conspicuous by their absence at times. Also, we will sometimes approach a point where taking a step back or forward will change the lighting by 180º. The frame rate per second is not entirely stabledoes not tarnish the gameplay too much, but, having a rather precarious technical level, we expected much more.
The narrator will make us have a great time
This is undoubtedly one of the most positive aspects of the game., since the narrator will accompany us throughout the adventure. This is where you can “unwind” from the Souls beat and have some really fun times. At the narrative level, it’s not that it’s the game that stands out the most, but without a doubt, the way of telling the story seemed to me very interesting. The voices are localized in English, but we will have subtitles in Spanish.
As for the other sound aspects, it has slow music and more accelerated in the moments of action. Complies at a correct level without fanfare.
conclusion
Who would have thought that asoulswas going to slip us funny and delirious moments. Since then, The last hero of nostalgia It is a very attractive game as well as recommended for lovers of the Souls-Like genre and for those who want to venture into this style of games, because its difficulty is not excessively prohibitive.
In addition, the starting price is quite affordable (24.99 $), so it will not cost us too much for what it can offer us. We will have the opportunity to play it both in the version of Xbox One as in the Xbox series X/Sin addition to in computer.
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The last hero of nostalgia
Pro.
- The narrator who accompanies us
- funny and demanding
- Originality
Contra.
- graphically upgradable
- You can be repetitive
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