The biggest current bottleneck that AMD and NVIDIA face today is not computing power, but the bandwidth of their graphics cards. That’s why, in order to get maximum performance in high resolution, they had to use resolution boosting tricks. Well, one of the things AMD announced in the middle of the RX 7900 XT(X) presentation was the RSF 3. What details do we know?
One of the trends that we’re going to see from AMD, and it’s something that’s happening across the industry, is that they’re going to start using AI algorithms, like NVIDIA has been doing it for years. We say this because of the new units that have been added to its new GPUs in this regard. Both in its heart, that is to say the calculation units, and in the video codec. If FSR 2 is based on adding temporality, in the case of FSR 3 we will most likely see an AI bet. Will it be just for the RX 7000 or will it continue to be hardware independent as before?
What would AMD’s FSR 3 yield?
Well, at this time they haven’t given any advanced details on how the third generation of their FidelityFX Super Resolution will work, but they promise to double the frames compared to FSR 2. Yes launch planned for 2023However, its announcement fills us with a series of key questions regarding certain features of the new RX 7000.
And we don’t know if AMD did with FSR 3 the same as NVIDIA did with DLSS 3, i.e. it would be a version that would take advantage of the new capabilities of the RDNA 3 architecture. In particular, the new acceleration units for AI, equivalent to RTX’s Tensor units, and the new video codec capable of interpolating frames. Thus, the new algorithm could be exclusive to the new generation of graphics cards. In any case, it is something that we will see confirmed over time.
The great advantage of FSR is the fact that it does not require prior training of the algorithm, which makes it easy to implement in games and on different types of hardware. However, it does not achieve the visual quality levels of NVIDIA DLSS by not using the benefits of artificial intelligence. If FSR 3 is AI-based in the end, that will mean games will have to be trained like they do with NVIDIA’s solution.
New FSR 2.2
At the same time, AMD announced version 2.2 of its FSR, which fix ghosting issue in some gamesyes The first title to apply this patch will be Forza Horizon 5. An overall improvement in visual quality compared to games using FSR is expected with this update. Especially those that run at high frame rates per second.