Sony had the pleasure of bringing their PC exclusives and letting Xbox see how well they fare. arrived with God of the war, Days gone, Remastering Spider-Man, Horizon Zero Dawn oh Death Strandingamong other things, so now it’s the old man’s turn sackboythe one you’ll have in mind for PS3 releases of little big planet it was quite an event just over a decade ago.
Sackboy is coming to PC
Well we already have on PC available Sackboy a great adventuree, direct version of the game which arrived in November 2020 for PS5 just in the first days of the existence of the platform. The character left behind his role in that older franchise, including his forays into developing cars (rather than karts), to fully dabble in a really fun platform gamewho took advantage of this technological leap of the new generation of Sony.
So everything was looking good to welcome him with open arms on the computers, except for one detail: it would seem that the people in charge of Sumo Digital, who are not suspected of almost always doing a very good job, they didn’t fix this one like they should sackboy so that it functions as it deserves. And we’re not talking about those mid-range or low-end PCs that have a few years behind them, but also the more powerful ones that far exceed what a PlayStation 5 is capable of displacing.
But what’s happening to get many users on a war footing? Well, the list of problems seems quite long, but the most common complaint is that it doesn’t matter what configuration you have on your home computer, because sackboy It won’t work as it should.
Even with a powerful PC, the errors do not disappear
It was Alex Battaglia, video producer at Digital Foundry, who sounded the alarm bells by explaining in an article the problems with which sackboy came to PC, and that prevent it from working as well like on PS5, even if you have more powerful hardware than Sony’s own console. In his text, he recognizes that to stutter of the game “it affected me almost all my way […] with a jitter effect that makes a frame rate of 60 or 120 fps seem to run much slower.” Interestingly, this is a bug that does not affect the PS5 and results in “a erratic form of camera movement that doesn’t sync with the game’s framerate”. Depending on your criteria, this problem indicates that the game “is completely broken and affects all PCs, all GPUs […] whether you are on Windows 10 or Windows 11″.
Of course, there’s a possible fix on the horizon, like limiting the frame rate to 60 or 120 fps, as well as limiting the monitor to 60 or 120 Hz. Anything that doesn’t go through fine-tuning this parameter will result in “the to stutter of the broken camera will come into action.” The conclusion is clear: “sackboy on PC have a problem with frame rates variables. Either way, my recommendation is to lock at 60fps or 120Hz with the game’s frame rate limiter and not run unlocked.”
Does the same thing happen to you? Were you able to fix it?