Shishkovstov, the engineer of the Metro saga, spoke openly about the technological advances of the next generation of vibrations that excite him the most.
In a recent interview with 4A Games about the spectacular port coming into the switch of Metro 2033 with Last Light, the director of technology (CTO) for the study, Oles Shishkovstov, was asked about his opinion on next-generation consoles and key features Make it public, including storage , Image Power and Ray Tracing.
4A Games speaks to their expectations for the next generation of consoles
In a statement of Shishkovstov collected by Wccftech confirmed that 4A is dropping old school plans in favor of Ray Tracing for both Xbox Series X and PlayStation 5. Surprisingly, the CTO of 4A games also avoided a funny response when asked about console features. The next generation has not yet been announced.
We are completely focused on Ray Tracing, leaving out the techniques / methods of the old school code. Inside we hear so much and have had amazing results so far. You'll have to wait to see what we use in our future projects.
However, even though Ray Tracing technology promises a great emergence of gaming experiences, Shishkovstov said in a humorous tone he felt very excited about the features still to come.
I'm really excited about things that haven't been revealed yet
These words have aroused great interest here in writing. Where would the 4A CTO Games focus? There are lots of puzzles online and we look forward to getting to know each new data that our readers can share.