Witcher 3 PC Hotfix should help prevent it from crashing so often

Geralt and Ciri are sitting under a tree waiting for the next hotfix.

picture: CD Projekt Red

The witcher 3The next-gen upgrade from was delightful…when the game works. While there weren’t any major issues on Xbox Series X/S and PS5, PC is a different story. CD Projekt Red now says a new hotfix released on Monday should help reduce at least some of the issues players have been encountering with stuttering and frame rate crashes.

“We just released a hotfix for The witcher 3 on PC, which should improve overall stability and performance and fix GOG and Steam overlays,” according to the studio tweeted this morning. “The game version will not change. Our teams are working to further improve the experience across all platforms.”

When the free 4.0 update is rolled out for The witcher 3 On December 14th, PC gamers immediately started reporting performance issues. Hardware that previously ran the game at 60fps on high settings was now having trouble running it at 30fps on low settings, some claimed. The new ray tracing function, which led to frame rate drops and jerking even with the new generation of Nvidia RTX 4080 graphics cards, was particularly exhausting.

Players also reported Steam Deck compatibility issues and increased frequency of desktop crashes and freezes. As a result, some tried to find a way to disable the update entirely and revert to a previous version of the game. Although ray tracing also broke on PS5 and Xbox Series X/S, there’s something different about the game works there without problems.

So far, the results for PC players appear to come after today’s hotfix range from good to mixed. We’ll have a better idea of ​​how it’s shaping up in the coming days, but hopefully it won’t be long before CD Projekt Red can release a full fix that fixes the current issues and delivers on the promise of the ray tracing add-on.

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