TMNT: The Cowabunga Collection Gets a Big New Update (Full Patch Notes)

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TMNT: The Cowabunga Collection Gets a Big New Update (Full Patch Notes)

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Teenage Mutant Ninja Turtles Collection from Konami

Teenage Mutant Ninja Turtles: The Cowabunga Collection received a major update today on Nintendo Switch and many other platforms. The new update brings online multiplayer for Teenage Mutant Ninja Turtles IV: Turtles in Time (SNES), a new Nintendo Switch Home Menu icon based on the box art, along with multiple improvements and bug fixes for the other included games. You can check out the full patch notes for Teenage Mutant Ninja Turtles: The Cowabunga Collection from Konami below:

New additions

  • The home menu icon has been changed to a frame image. (Switch)
  • PS4 arcade controller is now supported. Joystick support for PS4 (PS5) is now implemented
  • Xbox arcade stick is now supported. Xbox joystick support (XB1/XSX) is now implemented
  • When creating an online lobby, the player can now set the size of the lobby for two arcade games. The host can limit it to 2, 3 or 4 players.
  • When creating an online lobby, the player can now set the frame delay to “Automatic”. When this is set, the input delay is adjusted according to the number of players.
  • New enhancement added to SNES and Super Famicom TMNT: Tournament Fighters. Ultimate-Attacks can now be enabled in Story Mode ON/OFF.
  • New enhancement added to Super Famicom TMNT: Tournament Fighters. “Group Mode” can now be toggled on/off. (Available only in Japanese version.)
  • New enhancement added Arcade US/JP Teenage Mutant Ninja Turtles. The number of lives per coin can be adjusted from 1-5.
  • New improvement added to Arcade US Turtles in Time. The number of lives per coin can be adjusted from 1-8.
  • New enhancement added Arcade US/JP Teenage Mutant Ninja Turtles. The weight can be adjusted.
  • New improvement added to Arcade US Turtles in Time. The weight can be adjusted.
  • New improvement added to Arcade US Turtles in Time. Game Loop can now be turned on/off. While ON, the game will restart from the beginning after the credits.
  • A new button action has been added to “Arcade US/JP TMNT”, “Arcade US Turtles in Time”, “SNES/Super Famicom Turtles in Time”, and “Genesis/MegaDrive Hyperstone Heist”. Players can now assign a “Special” button. This button simultaneously presses “Attack” and “Jump” to make it easier to perform special attacks.
  • New color enhancement added to all Game Boy games. Added GBC ON/OFF mode. A new “Color Palette” option has been added to the Pause menu for all Game Boy games. In addition to other filters, players can choose from 4 color palettes, 1. Black and White, 2. Game Boy Green, 3. Game Boy Pocket Green, 4. Game Boy Light Blue.
  • Adjusted sound for various games and main menu
  • Additional pages for NES Tournament Fighters and GEN Tournament Fighters have been added to the strategy guide.
  • An additional page for GEN Tournament Fighters and GEN Hyperstone Heist has been added to the strategy guide.
  • Visual settings are saved per game.

Problems solved

  • The German translation for “Punch repeatedly” for page 11 of the strategy guide has been fixed.
  • In the music player, the cassette icon for the arcade TMNT show now displays the correct icon.
  • On page 5 of the Strategy Guide (SNES Turtles in Time), the Turtle Type 3 screenshot has been replaced.
  • In SNES Turtles in Time the Stage Select enhancements now work even after changing the settings in options.
  • In Hyperstone Heist, Stage Select improvements now work when selecting 2 players.
  • Improved easy menu navigation for TMNT III Manhattan Project (NES) /TMNT 2 Manhattan Project (Famicom) now works.
  • Extra credits improvements for SNES Tournament Fighters now work.
  • The SNES Turtles in Time Museum Manual now includes missing pages 18-19.

Over it

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