Project The Perceiver, the hidden son of Ghost of Tsushima and Sekiro, shows us a long and impressive gameplay session. It promises.
Like Wo Long: Fallen Dynasty and Assassin’s Creed Jade, Project The Perceived borrows his universe from Chinese mythology. Set in the Tianhu period of the Xuantang Dynasty, the game by Papergames and 17ZHE STUDIO immerses us in a particularly dark, imaginative universe by surfing on the folklore of the Middle Kingdom.
Project The Perceiver, an action RPG promoter?
Project The Perceived will in fact allow us to visit a totally open world by controlling a character that thanks to masks can change his appearance. By changing the body, our avatar also changes skills and stats. He will also be able to use different combos, changing his form on the go, as seen in the long gameplay video below.
For almost 45 minutes, the developers actually present us with their future game, which is due to appear on PS5, PS4 and PC at an as yet undetermined date. In addition to lush graphics and simply stunning and terribly stylish animations, the game also shows us its sophisticated combat system, reminiscent of Sekiro or Ghost of Tsushima. Our character seems particularly lively, capable of damn dynamic attacks while moving at high speed, and can even take advantage of the verticality of the environment.
At first glance, Project The Perceived seems particularly demanding, maybe even very difficult, and does not skimp on the means to try to let us pass the weapon on the left. As a bonus, many bosses are already planned and the developers promise us an extraordinary exploration with varied environments. Some should also surprise us by playing with gravity and architecture, for example by offering real kaleidoscopic paintings. Ever since the stunning Black Myth Wukong, China has definitely been on the rise.