Remember the early days of Humble Bundles? When every newly announced deal felt so important and literally millions of dollars were raised for charity each time? It still happens occasionally, like last year Stand with the Ukraine Bundle the raised a staggering $20 million for charities working in the country, but over the decade the thrill has certainly waned. But when I saw one of my favorite developers/publishers, Wadjet Eye Games, have a deal on the sitereminded me of those times.
Wadjet Eye, the New York-based indie publisher and developer consisting primarily of Dave Gilbert, is responsible for many of the best adventure games of the last sixteen years. Of his self-developed projects like The Incredible Not admitted and The Blackwell series, to which as it was released Gemini Rue and splinter light, the name was generally synonymous with super adventures presented with a ’90s vibe. Coincidentally, all of these games mentioned are included in the bundle, along with nine others, all for $10.
It’s a crazy bargain, and if you’ve strayed from point-and-click adventures in the past few years, it’s an excellent way back. You wouldn’t believe the good stuff that can be found in Adventure Game Studio Engine and Wadjet Eye are generally the best of them. The other featured games are Strange country, primordia, Technobabylon, Resonance,
It’s interesting and sad to note how much of Humble’s luster has been lost considering that despite being live for five days, this pack has sold just under 9,000 copies, raising $11,800 for JDRF at the time of writing became. It’s still great to see that money going well somewhere, of course, but it’s a trickle compared to the company’s past falls.
Of course, a lot of trust has been lost in the years since Humble’s heyday as a bundle seller (the company is now owned by IGN and is a very successful indie publisher). A very misguided decision to limit the amount of your chosen payment that could be used for charity was announced
Thankfully, for now, you can divert your money where you see fit, albeit with a mandatory 15% going to Humble. (Meanwhile, there’s no developer minimum or charity — amazingly, you can adjust the sliders so Humble gets every penny, and none goes to the people who made the games!) Also, the real selling points are real “Pay what you want” is long gone, though the minimal cost is now often so high that some stores don’t feel like bargains.
Still, this one definitely is! Take it!