Hi-Fi Rush, exclusive to Xbox and PC, is improved with numerous fixes and the implementation of a much-requested novelty since the PS4/Xbox One generation.
Without warning, Hi-Fi Rush was announced for immediate release on Xbox Series, PC, and Xbox Game Pass. A hard-hitting action game that has been widely acclaimed by gamers and the industry. Good news if you haven’t succumbed to this sparkling game yet, a free update makes the experience even better.
Capture your best moments in Hi-Fi Rush
Tango Gameworks had hidden its game well with Hi-Fi Rush, even with the Shinji Mikami teaser. Indeed, in March 2022, Resident Evil’s father announced that John Johanas, the director of The Evil Within 2, was involved in a project on the antipodes of horror. And he hadn’t lied! This production is undoubtedly the complete opposite of TEW and the studio’s other horror franchise, GhostWire Tokyo.
This time the young developer offers pure and hard action… with a portion of rhythm play. We end up with an original beat’em all with sparkling artistic direction that dazzles and makes you want to photograph. That’s the whole point of the new Hi-Fi Rush update, which adds photo mode.
As usual, various filters, camera angles and poses are available for you to capture your most epic gaming moments. You can share them online as you please or just keep them for yourself.
If you’re playing on Xbox Series X|S, you can find your snapshots in the Recent Captures menu on your console. On PC, these are stored in a “Screenshots” folder, in the same folder as your saved games are located.
Over bethesda.
All bugs fixed in the latest patch
The latest Hi-Fi Rush patch also fixes a large number of bugs and errors to improve the overall experience. Here are all the adjustments made by the last update:
- Fixed “UE4 Fatal Error” caused by a specific shader setting
- Fixed “UE4 fatal error” caused when enumerating audio devices
- Fixed a bug that could cause the game to freeze in track 10 during the WA-ES-2 (Samurai Leader) battle
- Fixed a bug that blocked track 10 progress when shopping in the shop after answering Roquefort’s phone, exiting the level and then reloading it.
- Fixed a bug that blocked progress when fighting 808 in Track 12
- Fixed a bug that caused in-game chip slots to not be applied correctly if purchased from the store with an active Rhythm Tower save, then loaded this broken ascension and exited the game.
- Adjustment of dead zone calculation for joysticks and triggers
- Adjusted the way QA-1MIL attacks work
- Rework of several Mimosa dialogues (Spanish)
- Fixed a bug that caused the Rhythm Tower score data to unintentionally affect a course’s final score data when attempting to climb the Rhythm Tower while you had a save in progress on a game course.
- Fixed SPECTRA Hall rooms showing incorrect results in the final score when exiting the game after an autosave
- Fixed a bug that could cause you to get stuck on platform 11 if you were hit by the giant robot’s laser while using the grappling hook
- Fixed a bug where you could continue playing after the game over animation during the Rekka fight
- Fixed a bug where you could move Chai after taking damage while fighting Rekka at certain times or after a game was over
- Fixed an icon in the rehearsal room menu that could appear “flattened”.
- Adjusted Chai’s holographic attack move to prevent his hand from looking too weird
- Adjusted the screen when transitioning from the pause menu to avoid visual clutter
- VU-REV effects have been reworked to gain clarity when parrying
- Adjusted the environment during the Rekka fight to fix a visual bug when transitioning to the cutscene
- Adjusted the automatic action recommendation during a match to prevent it from appearing in inappropriate situations
- Zanzo programmers’ salaries are inflation-indexed in tracks 3 and 4
Hi-Fi Rush is available on Xbox Series X|S and PC.