Fortnite players are already doing amazing things with Unreal
A person with a gun is hiding behind some boxes as a giant robot approaches.

Picture: Epic Games

This week Epic Games reveals Unreal Editor for Fourteen days, a toolset that expands on existing battle royale creator resources and could completely revolutionize the game in the process. Players wasted no time in providing glimpses of this potential, using the new tools for everything from recreating scenes from famous games such as Grand Theft Auto V to dream of new experiences.

The public beta for Unreal Editor went live yesterdayso anyone interested can start developing their own games Fourteen days. The editor leverages some of the tools found in the broader Unreal Engine, while also allowing players to take advantage of a new programming language called Verse, which Epic says will help streamline some of the process while doing more offer customization options. The company also promises to pay out a generous portion of its earnings from the game to compensate the developers for their work (we’ll see how that portion pays off once the initiative goes further).

Since the announcement, players have been working on it Mario Kart race tracks, counterstrike levelsand meme fodder like a giant Shrek race through downtown. Creators who had time with the editor before release were able to achieve even more impressive results, such as: B. a replica of GTA VGrove Street. Epic’s own trailer for the announcement ended with a dramatic and impressive mech boss fight that looked like something at first glance Titanfall or metal gears. Copyright infringement concerns will likely keep some of these creations out of the game, but the results and their speed are still impressive.

In a recent Interview with The edge, Epic co-founder and CEO Tim Sweeney positioned these new tools as another step in the journey towards creating the metaverse. With the consolidation of Epic’s asset stores and the promise of importing pre-made things straight into Unreal, the idea is that in the long run certain games will be able to share characters, skins and other things in ways they can’t right now.

Epic, in particular, has been at the forefront of pushing Microsoft and Sony to open up cross-play between Xbox and PlayStation, though the question of who gets the money for the stuff you buy in-game remains a complex one to resolve . What is clear about how fast players are making cool stuff with Unreal Editor is this Fourteen days is now the least interesting thing Fourteen days.

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