Graphics comparison on Xbox Series X|S, PS5 and PC

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Graphics comparison on Xbox Series X|S, PS5 and PC

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A video for Resident Evil 4 Remake shows a graphic comparison of the final version on Xbox Series X|S, PS5 and PC.

The remake of the horror game Resident Evil 4 has been available since yesterday. A comparison video by ElAnalistaDeBits shows how the game performs on the technical side on the available platforms.

resolutions

Xbox Series S

  • Resolution mode: 1440p at approx. 40fps with temporal reconstruction
  • Performance mode: 1080p at approx. 60fps with temporal reconstruction

Xbox Series X

  • Resolution mode: 2160p at approx. 50fps with temporal reconstruction
  • Performance mode: dynamic 2160p at approx. 60fps with temporal reconstruction

PlayStation 5

  • Resolution mode: Dynamic 2160p at approx. 55fps with temporal reconstruction
  • Performance Mode: Dynamic 2160p at around 60fps with temporal reconstruction

personal computer

  • 2160p at maximum settings | RT ON | RTX 4080 | i9 12900K | 32GB DDR5

In the two available modes, the Xbox Series X delivers a higher average resolution than the PlayStation 5, according to the comparison. The reason for this is a more aggressive temporal reconstruction on the Microsoft console. SSR reflections are also better on Xbox Series X than PS5.

A lower LOD (geometry and animations) was noticed on the Xbox Series S. This is clearly noticeable in the representation of the terrain.

Ray tracing for reflections can be turned on on both Xbox Series X and PlayStation 5. However, this function is only noticeable in the lake area, which is why it is recommended to switch it off in order to gain more fps.

Although the Xbox Series S doesn’t have such an option for ray tracing, there does appear to be some reflections in Resolution mode that indicate ray tracing.

Enhanced hair features can be enabled for Leon and other characters or animals on PC, Xbox Series X and PlayStation 5. However, this causes disturbances in the lighting in dark areas of the game on the consoles.

In the Xbox Series S version there is currently a problem with texturing when switching graphics modes. However, restarting the game solves the problem.

In terms of frame rate, none of the consoles reaches 60 FPS, but in comparison the PS5 has a few frames more than the Xbox Series X.

More details on the graphic comparison in the video:

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