A great message that fans of Kirby. These are statements about the official development of their video games on different consoles.
As we have learned, the expert director of the Kirby HAL Laboratory developer, Tatsuya Kamiyamashared at the GDC 2023 event how challenging it is to create a game in the series in 3D.
When you rotate a sphere, you can’t really capture that it’s being rotated. Kirby has a simple, spherical design, so it’s hard to tell which way Kirby is facing when he’s looking from behind. For Kirby’s ranged attacks, it’s a major problem if the player misjudges which way the character is facing. Kirby attacks by inhaling enemies and spitting them out. For this reason, if you miss, you have to find another enemy to inhale, which is very frustrating.
Without a doubt, the work done in games like Kirby and the Forgotten Land is impressive, since we perfectly interpreted where the character is looking. What do you think of this news? Do not hesitate to share your opinion in the comments.
Via.