Gaming News Sad news for Super Smash Bros. players. melee
If there’s one manufacturer/publisher who doesn’t hesitate to release their old classics on a regular basis, it’s Nintendo! However, many cult titles of yesteryear have still not been reissued by the Japanese company, including a legendary Game Cube hit in the persona of the cult Super Smash Bros. Melee…
You are nostalgic for the time game diceand the return of many great titles from that era (like Metroid Prime, Tales of Symphonia or Baten Kaitos just this year) makes you want to see others return in front of the stage? After all, the console is the sixth generation of Nintendo offered an impressive amount of high quality games, and it’s not shocking to hope that some of them will come forward on the stage again. Among them, the machine’s best-selling game has never been the subject of a reboot, be it a simple remaster or a remake: Super Smash Bros. Melee Is Always “NGC” Exclusive, Remains The Most Popular Episode Of The Franchise With Fans, and unfortunately there don’t seem to be any plans to re-release it one way or the other.
Summary
- Super Smash Bros. Melee, the cult game of a generation
- Equally successful, but less popular sequels
- The portage that will probably never happen
- A touchy subject at Nintendo?
Super Smash Bros. Melee, the cult game of a generation
It was in 1999, on Nintendo 64which was the very first Super Smash Bros., a fighting game featuring only characters from the Nintendo universe. It was an instant success with 5.5 million units sold making it the fifth best selling machine. Thanks to its great usability as up to four locally playable titles and of course the exploitation of many “home” licenses (Mario, Zelda, Pokémon, Kirby, Metroid, F-Zero). However, It is well with its sequel released in 2002, the extraordinary Super Smash Bros. Melee that the license was developed by HAL laboratory exploded in the eyes of the general public, Too bad given the Game Cube’s low sales compared to its predecessor (already viewed as a relative commercial failure). With 7.41 million sales “Melee” was an incredible success thanks to its impressive precision playing style and its absolutely gigantic content, The focus is on even more Nintendo licenses such as Fire Emblem or Ice Climber.
Equally successful, but less popular sequels
In 2008, with Super Smash Bros. Brawl and its 13.32 million copies sold, sales of the series almost immediately doubled, capitalizing on the immense commercial success of the Wii. However, “Brawl” will be a much less popular title than “Melee” among fans, which will be felt especially in the competitive scene. where the Game Cube Opus will remain the favorite pro player. At the end of 2014, the release of an episode that will be released simultaneously on Nintendo 3DS and Wii U (with total sales of just over 15 million, again beating the franchise record) will not change the situation; What Super Smash Bros. Ultimate, which was released on Nintendo Switch in late 2018, blew the license numbers with more than 30 million copies sold. but despite his strong competitive scene, he still doesn’t seem to capitalize on the aura of his illustrious elder.
The portage that will probably never happen
Unfortunately, Nintendo doesn’t seem to have any intention of capitalizing on the huge love rating that Super Smash Bros. is enjoying. melee. The source of this information is fairly certain, as it came from two former Nintendo of America employees who have been producing a podcast for a little over a year on Youtube, Kit & Krista, where they come back to their experiences in the company every week. The duo also answer questions from their subscribers and in the latest episode you podcast, You come back to a user (flapjack626) asking if a Super Smash Bros. melee would be possible. Unfortunately, after admitting that “it would make a lot of sense”, they put an end to hopes by stating rather bluntly that “it’s never going to happen”. words are hard…
A touchy subject at Nintendo?
According to Krysta, Super Smash Bros. Melee combat is a hot topic at Nintendo. The game has a rather negative reputation internally, especially because of the very active emulation surrounding the game, she agrees the community represents a brake for any form of remastering of the game, as they would like to see it preserved identically in the event of a port, and that the slightest change would be quickly pointed out by the most seasoned fans, especially (and especially) in the competitive arena. Worse still, according to her It was very painful to talk about “hand-to-hand combat” within the company itself, and the latter still preferred to hide it under the rug, Just reminding you that Super Smash Bros. Ultimate was much more accessible. Finally, she believes that the legendary creator of the series, Masahiro Sakurai, would inevitably be very involved and that his perfectionist side would risk clashing with the studio responsible for the port and the demands of the fans. For all these reasons So Super Smash Bros. Melee has very little reason to one day be ported to any console other than the original medium. and it’s better not to dream about it…
Would you like a Super Smash Bros. Melee Remaster/Port on Switch? Are you used to the original game and are you still playing it on Game Cube? Or are you currently playing Super Smash Bros.? Ultimate? Don’t hesitate to let us know in the comments on this news!
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