Resident Evil Remakes accidentally lose ray tracing on PC

A Resident Evil screenshot

Picture: Capcom

Last week Capcom released an update for the Steam versions of the remakes Resident Evil 2 & 3. It was allegedly Being a generic minor update, but whatever Capcom was doing under the hood ended up breaking some of the game’s nicer features.

Not long after the updates went live, PC users noticed that the option to enable ray tracing had disappeared from both games’ menus. Also gone was the option to turn on 3D audio support. While some fans on Reddit initially believed this was intentional, Capcom later issued a statement confirming the modes were affected by the update and that they “apologize for any inconvenience.”

To all Resident Evil 2 / Resident Evil 3 users on Steam

We are aware of an ongoing issue where the ray tracing option is not appearing in the graphics menu and preferences. We will fix this in a future update and apologize for any inconvenience!

Too bad it needs another update to fix things that were already in the game, but that’s game development and support baby.

Oddly enough, this isn’t the first time these two specific options have been the focus of botched updates. Already in 2022 the Resident Evil 2 make new, Resident Evil 3 make new and Resident Evil 7 were all forcibly updated on PC to include ray tracing and 3D audio, a move that massively angered users who were (rightly) concerned that this would run out of required specs for the games they’d already bought and played the window would burst .

After updates did just that and fans protested, Capcom quickly returned:

“Due to the overwhelming response from the community, we’ve re-enabled the previous version without ray tracing and enhanced 3D audio,” Capcom said resident Evil Team wrote on Steam. “Both enhanced and previous versions will be available in the future.”

At first too many people had ray tracing, now no one has ray tracing.

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