Redfall gets its first big update to improve the game, but there’s still a lot to do
The Arkane studio, in charge of red fallhas already made available the first package of improvements and fixes for its latest title, a title that was highly anticipated and that may not have been up to par yet.
Despite everything, the studio wants to fix these problems and as of today we already have a Redfall update available on our game console with a large number of fixes. Although we already predict that it will not be the last.
Don’t forget that you can read our redfall analysis that we published on our website a few days ago, so you can know more about this game for Xbox.
Below we provide you list of fixes announced and covered in this first Redfall patch:
- Fixed an issue where an infinite loading screen could appear after pausing and resuming the game when fast traveling long stretches of the map.
- Fixed a bug with the save system that occurred after pausing and resuming the game when fast traveling long stretches of the map.
- Game server sync logic has been updated to improve backend infrastructure communication with operational servers.
As we stated, Arkane is still working on delivering constant improvements to Redfall, so I don’t think it will be long before we get a new update.